On Thursday, November 27, 2014 10:45:00 AM Abdiel Janulgue wrote: > Add the the same restriction as in the previous try_emit_sat when trying > to optimize clamp. Fixes an infinite loop in swrast where the lowering > pass unpacks saturate into clamp but the opt_algebraic pass tries to do > the opposite. > > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=83463 > > Tested-by: Vinson Lee <v...@freedesktop.org> > Signed-off-by: Abdiel Janulgue <abdiel.janul...@linux.intel.com> > --- > src/glsl/opt_algebraic.cpp | 3 ++- > src/mesa/main/mtypes.h | 1 + > src/mesa/program/ir_to_mesa.cpp | 3 ++- > 3 files changed, 5 insertions(+), 2 deletions(-) > > diff --git a/src/glsl/opt_algebraic.cpp b/src/glsl/opt_algebraic.cpp > index 430f5cb..62b14dd 100644 > --- a/src/glsl/opt_algebraic.cpp > +++ b/src/glsl/opt_algebraic.cpp > @@ -679,7 +679,8 @@ ir_algebraic_visitor::handle_expression(ir_expression *ir) > > case ir_binop_min: > case ir_binop_max: > - if (ir->type->base_type != GLSL_TYPE_FLOAT) > + if (ir->type->base_type != GLSL_TYPE_FLOAT || > + options->EmitNoSat) > break; > > /* Replace min(max) operations and its commutative combinations with > diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h > index 7389baa..199443a 100644 > --- a/src/mesa/main/mtypes.h > +++ b/src/mesa/main/mtypes.h > @@ -2990,6 +2990,7 @@ struct gl_shader_compiler_options > GLboolean EmitNoMainReturn; /**< Emit CONT/RET opcodes? */ > GLboolean EmitNoNoise; /**< Emit NOISE opcodes? */ > GLboolean EmitNoPow; /**< Emit POW opcodes? */ > + GLboolean EmitNoSat; > GLboolean LowerClipDistance; /**< Lower gl_ClipDistance from float[8] to > vec4[2]? */ > > /** > diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp > index 5cd9058..44fd315 100644 > --- a/src/mesa/program/ir_to_mesa.cpp > +++ b/src/mesa/program/ir_to_mesa.cpp > @@ -2935,7 +2935,7 @@ _mesa_ir_link_shader(struct gl_context *ctx, struct > gl_shader_program *prog) > > bool progress; > exec_list *ir = prog->_LinkedShaders[i]->ir; > - const struct gl_shader_compiler_options *options = > + struct gl_shader_compiler_options *options = > > &ctx->Const.ShaderCompilerOptions[prog->_LinkedShaders[i]->Stage]; > > do { > @@ -2949,6 +2949,7 @@ _mesa_ir_link_shader(struct gl_context *ctx, struct > gl_shader_program *prog) > | ((options->EmitNoPow) ? POW_TO_EXP2 : 0) > | ((target == GL_VERTEX_PROGRAM_ARB) ? > SAT_TO_CLAMP > : 0))); > + options->EmitNoSat = (target == GL_VERTEX_PROGRAM_ARB); > > progress = do_lower_jumps(ir, true, true, options->EmitNoMainReturn, > options->EmitNoCont, options->EmitNoLoops) || progress;
NAK. You don't get to edit ctx->Const. It should be set up at context initialization time (either in core mesa or in the driver), and never touched after that. You should: 1. Create an gl_shader_compiler_options::EmitNoSat field (hunk 2 of this patch). 2. Set it appropriately in all relevant drivers: - swrast - r200 - i915 - i965 - Gallium (st_extensions.c) You can skip radeon and nouveau_vieux as they don't support shaders. 3. Make opt_algebraic pay attention to it (hunk 1 of this patch). 4. Change all callers of lower_instructions with SAT_TO_CLAMP to use options->EmitNoSat, not target == GL_VERTEX_PROGRAM stuff. It's unclear to me that we're making the correct decisions today - in other words, setting EmitNoSat /properly/ for drivers may be a change in behavior. In particular, in commit cfa8c1cb, your st_glsl_to_tgsi.cpp hunk appears to be doing SAT_TO_CLAMP lowering only for vertex shaders on pipe drivers that *support SM3*. It seems like you meant to do lowering for ones that *don't* support SM3. Please try to get this fixed ASAP - we have a release coming up in under a week; we can't afford to wait two months to attend to simple regressions. --Ken
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