Fixes broken rendering in Windows-based QtQuick2 apps run through Wine. This library sets all texture units' GL_COORD_REPLACE, leaves point sprite mode enabled, and then draws a triangle fan.
Will need a slightly different fix for Gen4-5, but I don't have my old machines in a usable state currently. V2: - Simplify patch -- the real changes are no longer duplicated across the Gen6 and Gen7 atoms. - Also don't clobber attr overrides -- which matters on Haswell too, and fixes the other half of the problem - Fix newly-introduced warnings Signed-off-by: Chris Forbes <chr...@ijw.co.nz> Cc: "10.4" <mesa-sta...@lists.freedesktop.org> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=84651 --- src/mesa/drivers/dri/i965/gen6_sf_state.c | 54 ++++++++++++++++++++++++------- src/mesa/drivers/dri/i965/gen7_sf_state.c | 3 +- 2 files changed, 45 insertions(+), 12 deletions(-) diff --git a/src/mesa/drivers/dri/i965/gen6_sf_state.c b/src/mesa/drivers/dri/i965/gen6_sf_state.c index 24d2754..778c6d3 100644 --- a/src/mesa/drivers/dri/i965/gen6_sf_state.c +++ b/src/mesa/drivers/dri/i965/gen6_sf_state.c @@ -129,6 +129,18 @@ get_attr_override(const struct brw_vue_map *vue_map, int urb_entry_read_offset, } +static bool +is_drawing_points(const struct brw_context *brw) +{ + /* Determine if the primitives *reaching the SF* are points */ + const struct gl_context *ctx = &brw->ctx; + if (ctx->GeometryProgram._Current) + return ctx->GeometryProgram._Current->OutputType == GL_POINTS; + else + return brw->primitive == _3DPRIM_POINTLIST; +} + + /** * Create the mapping from the FS inputs we produce to the previous pipeline * stage (GS or VS) outputs they source from. @@ -149,6 +161,23 @@ calculate_attr_overrides(const struct brw_context *brw, /* _NEW_LIGHT */ bool shade_model_flat = brw->ctx.Light.ShadeModel == GL_FLAT; + /* From the Ivybridge PRM, Vol 2 Part 1, 3DSTATE_SBE, + * description of dw10 Point Sprite Texture Coordinate Enable: + * + * "This field must be programmed to zero when non-point primitives + * are rendered." + * + * The SandyBridge PRM doesn't explicitly say that point sprite enables + * must be programmed to zero when rendering non-point primitives, but + * the IvyBridge PRM does, and if we don't, we get garbage. + * + * This is not required on Haswell, as the hardware ignores this state + * when drawing non-points -- although we do still need to be careful to + * correctly set the attr overrides. + */ + /* BRW_NEW_PRIMITIVE | _NEW_PROGRAM */ + bool drawing_points = is_drawing_points(brw); + /* Initialize all the attr_overrides to 0. In the loop below we'll modify * just the ones that correspond to inputs used by the fs. */ @@ -167,18 +196,20 @@ calculate_attr_overrides(const struct brw_context *brw, /* _NEW_POINT */ bool point_sprite = false; - if (brw->ctx.Point.PointSprite && - (attr >= VARYING_SLOT_TEX0 && attr <= VARYING_SLOT_TEX7) && - brw->ctx.Point.CoordReplace[attr - VARYING_SLOT_TEX0]) { - point_sprite = true; + if (drawing_points) { + if (brw->ctx.Point.PointSprite && + (attr >= VARYING_SLOT_TEX0 && attr <= VARYING_SLOT_TEX7) && + brw->ctx.Point.CoordReplace[attr - VARYING_SLOT_TEX0]) { + point_sprite = true; + } + + if (attr == VARYING_SLOT_PNTC) + point_sprite = true; + + if (point_sprite) + *point_sprite_enables |= (1 << input_index); } - if (attr == VARYING_SLOT_PNTC) - point_sprite = true; - - if (point_sprite) - *point_sprite_enables |= (1 << input_index); - /* flat shading */ if (interp_qualifier == INTERP_QUALIFIER_FLAT || (shade_model_flat && is_gl_Color && @@ -411,7 +442,8 @@ const struct brw_tracked_state gen6_sf_state = { _NEW_MULTISAMPLE), .brw = (BRW_NEW_CONTEXT | BRW_NEW_FRAGMENT_PROGRAM | - BRW_NEW_VUE_MAP_GEOM_OUT), + BRW_NEW_VUE_MAP_GEOM_OUT | + BRW_NEW_PRIMITIVE), .cache = CACHE_NEW_WM_PROG }, .emit = upload_sf_state, diff --git a/src/mesa/drivers/dri/i965/gen7_sf_state.c b/src/mesa/drivers/dri/i965/gen7_sf_state.c index 109b825..371b9de 100644 --- a/src/mesa/drivers/dri/i965/gen7_sf_state.c +++ b/src/mesa/drivers/dri/i965/gen7_sf_state.c @@ -93,7 +93,8 @@ const struct brw_tracked_state gen7_sbe_state = { _NEW_PROGRAM), .brw = (BRW_NEW_CONTEXT | BRW_NEW_FRAGMENT_PROGRAM | - BRW_NEW_VUE_MAP_GEOM_OUT), + BRW_NEW_VUE_MAP_GEOM_OUT | + BRW_NEW_PRIMITIVE), .cache = CACHE_NEW_WM_PROG }, .emit = upload_sbe_state, -- 2.1.3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev