Fix oversights from the "add a window_space option to the passthrough vertex shader" patch. --- src/gallium/tests/trivial/quad-tex.c | 2 +- src/gallium/tests/trivial/tri.c | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/gallium/tests/trivial/quad-tex.c b/src/gallium/tests/trivial/quad-tex.c index c09e09a..0d38012 100644 --- a/src/gallium/tests/trivial/quad-tex.c +++ b/src/gallium/tests/trivial/quad-tex.c @@ -266,7 +266,7 @@ static void init_prog(struct program *p) const uint semantic_names[] = { TGSI_SEMANTIC_POSITION, TGSI_SEMANTIC_GENERIC }; const uint semantic_indexes[] = { 0, 0 }; - p->vs = util_make_vertex_passthrough_shader(p->pipe, 2, semantic_names, semantic_indexes); + p->vs = util_make_vertex_passthrough_shader(p->pipe, 2, semantic_names, semantic_indexes, FALSE); } /* fragment shader */ diff --git a/src/gallium/tests/trivial/tri.c b/src/gallium/tests/trivial/tri.c index dcc5a22..13cc801 100644 --- a/src/gallium/tests/trivial/tri.c +++ b/src/gallium/tests/trivial/tri.c @@ -211,7 +211,7 @@ static void init_prog(struct program *p) const uint semantic_names[] = { TGSI_SEMANTIC_POSITION, TGSI_SEMANTIC_COLOR }; const uint semantic_indexes[] = { 0, 0 }; - p->vs = util_make_vertex_passthrough_shader(p->pipe, 2, semantic_names, semantic_indexes); + p->vs = util_make_vertex_passthrough_shader(p->pipe, 2, semantic_names, semantic_indexes, FALSE); } /* fragment shader */ -- 1.7.10.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev