Ok. It would be helpful to note the progress in the docs/GL3.txt file. The overview of ARB_dsa summarizes the difference between it and the EXT variant, so I understand the undesirability of implementing EXT_dsa.
Gustaw 2014-11-16 12:07 GMT+01:00 Kenneth Graunke <kenn...@whitecape.org>: > On Saturday, November 15, 2014 10:42:47 PM Gustaw Smolarczyk wrote: >> Hello all, >> >> I would like to ask what is the status of DSA (direct state access) >> extensions in mesa. If I understand correctly, there was a GSoC >> project by Dylan Noblesmith and there currently is a dsa branch in >> mesa repo, but it's not actively worked on at the moment. Is there any >> particular reason for not mainlining this other than there being not >> enough interest in it? Or was the code not ready for inclusion? >> >> Since the GL 4.5 includes the DSA extension, it would be nice to >> support it in mesa. It also provides an easier way to use OpenGL and >> could decrease API call count. >> >> Regards, >> Gustaw > > Laura Ekstrand is currently working on implementing ARB_direct_state_access. > I suspect it'll be part of the 10.5 release. > > Generally, people didn't seem too interested in supporting the older > EXT_direct_state_access extension, claiming it was a bit ill-defined, and were > generally unhappy with all the legacy interactions. Everybody's on board for > the ARB version, but it looks a fair bit different than the older EXT one > that's partially implemented on the "dsa" branch. > > --Ken _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev