On Tue, Nov 11, 2014 at 03:06:03PM -0800, Jordan Justen wrote: > On 2014-11-10 10:51:17, Ben Widawsky wrote: > > On Mon, Jul 21, 2014 at 11:00:51PM -0700, Jordan Justen wrote: > > > We are still allocating a miptree for hiz, but we only use fields from > > > intel_miptree_aux_buffer. This will allow us to switch over to not > > > allocating a miptree. > > > > > > Signed-off-by: Jordan Justen <jordan.l.jus...@intel.com> > > > Reviewed-by: Topi Pohjolainen <topi.pohjolai...@intel.com> > > > --- > > > src/mesa/drivers/dri/i965/gen7_blorp.cpp | 6 +++--- > > > src/mesa/drivers/dri/i965/gen7_misc_state.c | 7 ++++--- > > > 2 files changed, 7 insertions(+), 6 deletions(-) > > > > > > diff --git a/src/mesa/drivers/dri/i965/gen7_blorp.cpp > > > b/src/mesa/drivers/dri/i965/gen7_blorp.cpp > > > index d0d623d..ebfe6d1 100644 > > > --- a/src/mesa/drivers/dri/i965/gen7_blorp.cpp > > > +++ b/src/mesa/drivers/dri/i965/gen7_blorp.cpp > > > @@ -752,13 +752,13 @@ gen7_blorp_emit_depth_stencil_config(struct > > > brw_context *brw, > > > > > > /* 3DSTATE_HIER_DEPTH_BUFFER */ > > > { > > > - struct intel_mipmap_tree *hiz_mt = params->depth.mt->hiz_buf->mt; > > > + struct intel_miptree_aux_buffer *hiz_buf = > > > params->depth.mt->hiz_buf; > > > > > > BEGIN_BATCH(3); > > > OUT_BATCH((GEN7_3DSTATE_HIER_DEPTH_BUFFER << 16) | (3 - 2)); > > > OUT_BATCH((mocs << 25) | > > > - (hiz_mt->pitch - 1)); > > > - OUT_RELOC(hiz_mt->bo, > > > + (hiz_buf->pitch - 1)); > > > + OUT_RELOC(hiz_buf->bo, > > > I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, > > > 0); > > > ADVANCE_BATCH(); > > > diff --git a/src/mesa/drivers/dri/i965/gen7_misc_state.c > > > b/src/mesa/drivers/dri/i965/gen7_misc_state.c > > > index 6c6a79b..8f8c33e 100644 > > > --- a/src/mesa/drivers/dri/i965/gen7_misc_state.c > > > +++ b/src/mesa/drivers/dri/i965/gen7_misc_state.c > > > @@ -145,12 +145,13 @@ gen7_emit_depth_stencil_hiz(struct brw_context *brw, > > > OUT_BATCH(0); > > > ADVANCE_BATCH(); > > > } else { > > > - struct intel_mipmap_tree *hiz_mt = depth_mt->hiz_buf->mt; > > > + struct intel_miptree_aux_buffer *hiz_buf = depth_mt->hiz_buf; > > > + > > > BEGIN_BATCH(3); > > > OUT_BATCH(GEN7_3DSTATE_HIER_DEPTH_BUFFER << 16 | (3 - 2)); > > > OUT_BATCH((mocs << 25) | > > > - (hiz_mt->pitch - 1)); > > > - OUT_RELOC(hiz_mt->bo, > > > + (hiz_buf->pitch - 1)); > > > + OUT_RELOC(hiz_buf->bo, > > > I915_GEM_DOMAIN_RENDER, > > > I915_GEM_DOMAIN_RENDER, > > > 0); > > > -- > > > > Just a simple grep turns up a few places that weren't modified. I am > > not sure if you intentionally left out the <= gen6 state, but just for > > the pedant: > > > > brw_emit_depth_stencil_hiz() > > gen6_blorp_emit_depth_stencil_config() > > gen6_emit_depth_stencil_hiz() > > Yeah, this is intentional. Gen6 will have to keep using the miptree > structure because of limitations of hiz on gen6. To support layered > rendering (and thus GL 3.2) we'll need to stick with this. >
As we discussed in my cube yesterday, I was sort of hoping there would be one data structure for both gen6 and > gen6, but I think we agreed it doesn't really work out well. So it seems okay to me. > For gen < 6, I'm not sure. We might be able to rework some of how the > texturing works there because I don't think they will have to support > layered rendering. (Except, I may be veering off track from hiz > now...) > > > If it was intentional, maybe adjust the commit message? > > The subject does say gen7. :) > > Any suggestions on what to add? Maybe just mention that gen <= 6 will > not be updated similarly? > > -Jordan You're right. The subject says enough. You did already have my r-b... > > > I see nothing that would break as a result here though. > > Reviewed-by: Ben Widawsky <b...@bwidawsk.net> > > > > -- > > Ben Widawsky, Intel Open Source Technology Center -- Ben Widawsky, Intel Open Source Technology Center _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev