Mesa 10.3.3 has been released. Mesa 10.3.3 is a bug fix release fixing bugs since the 10.3.2 release, (see below for a list of changes).
The tag in the git repository for Mesa 10.3.3 is 'mesa-10.3.3'. Mesa 10.3.3 is available for download at ftp://freedesktop.org/pub/mesa/10.3.3/ SHA-256 checksums (can be verified with the sha256sum program): 23a0c36d88cd5d8968ae6454160de2878192fd1d37b5d606adca1f1b7e788b79 MesaLib-10.3.3.tar.gz 0e4eee4a2ddf86456eed2fc44da367f95471f74249636710491e85cc256c4753 MesaLib-10.3.3.tar.bz2 a83648f17d776b7cf6c813fbb15782d2644b937dc6a7c53d8c0d1b35411f4840 MesaLib-10.3.3.zip I have verified building from the .tar.bz2 file by doing: tar xjf MesaLib-10.3.3.tar.bz2 cd Mesa-10.3.3 ./configure --enable-gallium-llvm make -j6 make -j6 install I have also verified that I pushed the tag. -Emil -- Changes from 10.3.2 to 10.3.3: Anuj Phogat (2): glsl: Fix crash due to negative array index glsl: Use signed array index in update_max_array_access() Brian Paul (1): mesa: fix UNCLAMPED_FLOAT_TO_UBYTE() macro for MSVC Emil Velikov (3): docs: Add sha256 sums for the 10.3.2 release Update version to 10.3.3 Add release notes for the 10.3.3 release Ilia Mirkin (27): freedreno/ir3: fix FSLT/etc handling to return 0/-1 instead of 0/1.0 freedreno/ir3: INEG operates on src0, not src1 freedreno/ir3: add UARL support freedreno/ir3: negate result of USLT/etc freedreno/ir3: use unsigned comparison for UIF freedreno/ir3: add TXL support freedreno/ir3: fix UCMP handling freedreno/ir3: implement UMUL correctly freedreno: add default .dir-locals.el for emacs settings freedreno/ir3: make texture instruction construction more dynamic freedreno/ir3: fix TXB/TXL to actually pull the bias/lod argument freedreno/ir3: add TXQ support freedreno/ir3: add TXB2 support freedreno: dual-source render targets are not supported freedreno: instanced drawing/compute not yet supported freedreno/ir3: avoid fan-in sources referring to same instruction freedreno/ir3: add IDIV/UDIV support freedreno/ir3: add UMOD support, based on UDIV freedreno/ir3: add MOD support freedreno/ir3: add ISSG support freedreno/ir3: add UMAD support freedreno/ir3: make TXQ return integers, not floats freedreno/ir3: shadow comes before array freedreno/ir3: add texture offset support freedreno/ir3: add TXD support and expose ARB_shader_texture_lod freedreno/ir3: add TXF support freedreno: positions come out as integers, not half-integers Jan Vesely (1): configure: include llvm systemlibs when using static llvm Marek Olšák (5): r600g: fix polygon mode for points and lines and point/line fill modes radeonsi: fix polygon mode for points and lines and point/line fill modes radeonsi: fix incorrect index buffer max size for lowered 8-bit indices Revert "st/mesa: set MaxUnrollIterations = 255" r300g: remove enabled/disabled hyperz and AA compression messages Mauro Rossi (1): gallium/nouveau: fully build the driver under android Michel Dänzer (1): radeon/llvm: Dynamically allocate branch/loop stack arrays Rob Clark (62): freedreno/ir3: detect scheduler fail freedreno/ir3: add TXB freedreno/ir3: add DDX/DDY freedreno/ir3: bit of debug freedreno/ir3: fix error in bail logic freedreno/ir3: fix constlen with relative addressing freedreno/ir3: add no-copy-propagate fallback step freedreno: don't overflow cmdstream buffer so much freedreno/ir3: fix potential segfault in RA freedreno: update generated headers freedreno/a3xx: enable hw primitive-restart freedreno/a3xx: handle rendering to layer != 0 freedreno: update generated headers freedreno/a3xx: format fixes util/u_format: add _is_alpha() freedreno/a3xx: alpha render-target shenanigans freedreno/ir3: catch incorrect usage of tmp-dst freedreno/ir3: add missing put_dst freedreno: "fix" problems with excessive flushes freedreno: update generated headers freedreno/a3xx: 3d/array textures freedreno: add DRM_CONF_SHARE_FD freedreno/a3xx: more texture array fixes freedreno/a3xx: initial texture border-color freedreno: fix compiler warning freedreno: don't advertise mirror-clamp support freedreno: update generated headers freedreno: we have more than 0 viewports! freedreno: turn missing caps into compile warnings freedreno/a3xx: add LOD_BIAS freedreno/a3xx: add flat interpolation mode freedreno/a3xx: add 32bit integer vtx formats freedreno/a3xx: fix border color order freedreno: move bind_sampler_states to per-generation freedreno: add texcoord clamp support to lowering freedreno/a3xx: add support to emulate GL_CLAMP freedreno/a3xx: re-emit shaders on variant change freedreno/lowering: fix token calculation for lowering freedreno: destroy transfer pool after blitter freedreno: max-texture-lod-bias should be 15.0f freedreno: update generated headers freedreno/a3xx: handle large shader program sizes freedreno/a3xx: emit all immediates in one shot freedreno/ir3: fix lockups with lame FRAG shaders freedreno/a3xx: handle VS only outputting BCOLOR freedreno: query fixes freedreno/a3xx: refactor vertex state emit freedreno/a3xx: refactor/optimize emit freedreno/ir3: optimize shader key comparision freedreno: inline fd_draw_emit() freedreno: fix layer_stride freedreno: update generated headers freedreno/ir3: large const support freedreno/a3xx: more layer/level fixes freedreno/ir3: comment + better fxn name freedreno/ir3: fix potential gpu lockup with kill freedreno/a3xx: disable early-z when we have kill's freedreno/ir3: add debug flag to disable cp freedreno: clear vs scissor freedreno: mark scissor state dirty when enable bit changes freedreno/a3xx: fix viewport state during clear freedreno/a3xx: fix depth/stencil restore format Tapani Pälli (2): glsl: fix uniform location count used for glsl types mesa: check that uniform exists in glUniform* functions
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