On Thu, 2014-11-06 at 10:03 -0800, Matt Turner wrote: > On Thu, Nov 6, 2014 at 4:20 AM, Timothy Arceri <t_arc...@yahoo.com.au> wrote: > > Also cleans up some if statements in the *faster functions. > > > > Callgrind cpu usage results from pts benchmarks: > > > > For ytile_copy_faster() > > > > Nexuiz 1.6.1: 2.16% -> 1.20% > > > > Signed-off-by: Timothy Arceri <t_arc...@yahoo.com.au> > > --- > > src/mesa/Makefile.am | 8 +++ > > src/mesa/drivers/dri/i965/intel_tex_subimage.c | 82 > > ++++++-------------------- > > src/mesa/main/fast_rgba8_copy.c | 78 > > ++++++++++++++++++++++++ > > src/mesa/main/fast_rgba8_copy.h | 37 ++++++++++++ > > 4 files changed, 141 insertions(+), 64 deletions(-) > > create mode 100644 src/mesa/main/fast_rgba8_copy.c > > create mode 100644 src/mesa/main/fast_rgba8_copy.h > > > > diff --git a/src/mesa/Makefile.am b/src/mesa/Makefile.am > > index e71bccb..2402096 100644 > > --- a/src/mesa/Makefile.am > > +++ b/src/mesa/Makefile.am > > @@ -107,6 +107,10 @@ AM_CXXFLAGS = $(LLVM_CFLAGS) $(VISIBILITY_CXXFLAGS) > > > > ARCH_LIBS = > > > > +if SSSE3_SUPPORTED > > +ARCH_LIBS += libmesa_ssse3.la > > +endif > > + > > if SSE41_SUPPORTED > > ARCH_LIBS += libmesa_sse41.la > > endif > > @@ -154,6 +158,10 @@ libmesa_sse41_la_SOURCES = \ > > main/streaming-load-memcpy.c > > libmesa_sse41_la_CFLAGS = $(AM_CFLAGS) -msse4.1 > > > > +libmesa_ssse3_la_SOURCES = \ > > + main/fast_rgba8_copy.c > > +libmesa_ssse3_la_CFLAGS = $(AM_CFLAGS) -mssse3 > > + > > pkgconfigdir = $(libdir)/pkgconfig > > pkgconfig_DATA = gl.pc > > > > diff --git a/src/mesa/drivers/dri/i965/intel_tex_subimage.c > > b/src/mesa/drivers/dri/i965/intel_tex_subimage.c > > index cb5738a..0deeb75 100644 > > --- a/src/mesa/drivers/dri/i965/intel_tex_subimage.c > > +++ b/src/mesa/drivers/dri/i965/intel_tex_subimage.c > > @@ -27,6 +27,7 @@ > > > > **************************************************************************/ > > > > #include "main/bufferobj.h" > > +#include "main/fast_rgba8_copy.h" > > #include "main/image.h" > > #include "main/macros.h" > > #include "main/mtypes.h" > > @@ -42,9 +43,7 @@ > > #include "intel_mipmap_tree.h" > > #include "intel_blit.h" > > > > -#ifdef __SSSE3__ > > -#include <tmmintrin.h> > > -#endif > > +#include "x86/common_x86_asm.h" > > > > #define FILE_DEBUG_FLAG DEBUG_TEXTURE > > > > @@ -175,18 +174,6 @@ err: > > return false; > > } > > > > -#ifdef __SSSE3__ > > -static const uint8_t rgba8_permutation[16] = > > - { 2,1,0,3, 6,5,4,7, 10,9,8,11, 14,13,12,15 }; > > - > > -/* NOTE: dst must be 16 byte aligned */ > > -#define rgba8_copy_16(dst, src) \ > > - *(__m128i *)(dst) = _mm_shuffle_epi8( \ > > - (__m128i) _mm_loadu_ps((float *)(src)), \ > > - *(__m128i *) rgba8_permutation \ > > - ) > > -#endif > > - > > /** > > * Copy RGBA to BGRA - swap R and B. > > */ > > @@ -196,29 +183,6 @@ rgba8_copy(void *dst, const void *src, size_t bytes) > > uint8_t *d = dst; > > uint8_t const *s = src; > > > > -#ifdef __SSSE3__ > > - /* Fast copying for tile spans. > > - * > > - * As long as the destination texture is 16 aligned, > > - * any 16 or 64 spans we get here should also be 16 aligned. > > - */ > > - > > - if (bytes == 16) { > > - assert(!(((uintptr_t)dst) & 0xf)); > > - rgba8_copy_16(d+ 0, s+ 0); > > - return dst; > > - } > > - > > - if (bytes == 64) { > > - assert(!(((uintptr_t)dst) & 0xf)); > > - rgba8_copy_16(d+ 0, s+ 0); > > - rgba8_copy_16(d+16, s+16); > > - rgba8_copy_16(d+32, s+32); > > - rgba8_copy_16(d+48, s+48); > > - return dst; > > - } > > -#endif > > - > > while (bytes >= 4) { > > d[0] = s[2]; > > d[1] = s[1]; > > @@ -352,19 +316,8 @@ xtile_copy_faster(uint32_t x0, uint32_t x1, uint32_t > > x2, uint32_t x3, > > mem_copy_fn mem_copy) > > { > > if (x0 == 0 && x3 == xtile_width && y0 == 0 && y1 == xtile_height) { > > - if (mem_copy == memcpy) > > - return xtile_copy(0, 0, xtile_width, xtile_width, 0, xtile_height, > > - dst, src, src_pitch, swizzle_bit, memcpy); > > - else if (mem_copy == rgba8_copy) > > - return xtile_copy(0, 0, xtile_width, xtile_width, 0, xtile_height, > > - dst, src, src_pitch, swizzle_bit, rgba8_copy); > > - } else { > > - if (mem_copy == memcpy) > > - return xtile_copy(x0, x1, x2, x3, y0, y1, > > - dst, src, src_pitch, swizzle_bit, memcpy); > > - else if (mem_copy == rgba8_copy) > > - return xtile_copy(x0, x1, x2, x3, y0, y1, > > - dst, src, src_pitch, swizzle_bit, rgba8_copy); > > + return xtile_copy(0, 0, xtile_width, xtile_width, 0, xtile_height, > > + dst, src, src_pitch, swizzle_bit, mem_copy); > > } > > xtile_copy(x0, x1, x2, x3, y0, y1, > > dst, src, src_pitch, swizzle_bit, mem_copy); > > @@ -388,19 +341,8 @@ ytile_copy_faster(uint32_t x0, uint32_t x1, uint32_t > > x2, uint32_t x3, > > mem_copy_fn mem_copy) > > { > > if (x0 == 0 && x3 == ytile_width && y0 == 0 && y1 == ytile_height) { > > - if (mem_copy == memcpy) > > - return ytile_copy(0, 0, ytile_width, ytile_width, 0, ytile_height, > > - dst, src, src_pitch, swizzle_bit, memcpy); > > - else if (mem_copy == rgba8_copy) > > - return ytile_copy(0, 0, ytile_width, ytile_width, 0, ytile_height, > > - dst, src, src_pitch, swizzle_bit, rgba8_copy); > > - } else { > > - if (mem_copy == memcpy) > > - return ytile_copy(x0, x1, x2, x3, y0, y1, > > - dst, src, src_pitch, swizzle_bit, memcpy); > > - else if (mem_copy == rgba8_copy) > > - return ytile_copy(x0, x1, x2, x3, y0, y1, > > - dst, src, src_pitch, swizzle_bit, rgba8_copy); > > The purpose of this bizarre nested if mess is so that ytile_copy() can > be inlined with memcpy/rgba8_copy inlined as well. This patch is going > to prevent that from happening, and I don't think that's okay.
I'll have a closer look at this, my test didn't show a difference but ytile_copy_faster was only called 40,000 times in my test so maybe that's why I didn't see a difference. > > > + return ytile_copy(0, 0, ytile_width, ytile_width, 0, ytile_height, > > + dst, src, src_pitch, swizzle_bit, mem_copy); > > } > > ytile_copy(x0, x1, x2, x3, y0, y1, > > dst, src, src_pitch, swizzle_bit, mem_copy); > > @@ -582,6 +524,12 @@ intel_texsubimage_tiled_memcpy(struct gl_context * ctx, > > if (format == GL_BGRA) { > > mem_copy = memcpy; > > } else if (format == GL_RGBA) { > > + #if defined(USE_SSSE3) > > + if (cpu_has_ssse3) { > > + mem_copy = _mesa_fast_rgba8_copy; > > + } > > + else > > + #endif > > mem_copy = rgba8_copy; > > } > > } else if ((texImage->TexFormat == MESA_FORMAT_R8G8B8A8_UNORM) || > > @@ -591,6 +539,12 @@ intel_texsubimage_tiled_memcpy(struct gl_context * ctx, > > /* Copying from RGBA to BGRA is the same as BGRA to RGBA so we can > > * use the same function. > > */ > > + #if defined(USE_SSSE3) > > Don't indent the preprocessor tests. > > > + if (cpu_has_ssse3) { > > + mem_copy = _mesa_fast_rgba8_copy; > > + } > > + else > > + #endif > > mem_copy = rgba8_copy; > > } else if (format == GL_RGBA) { > > mem_copy = memcpy; > > diff --git a/src/mesa/main/fast_rgba8_copy.c > > b/src/mesa/main/fast_rgba8_copy.c > > new file mode 100644 > > index 0000000..7ac3f3b > > --- /dev/null > > +++ b/src/mesa/main/fast_rgba8_copy.c > > @@ -0,0 +1,78 @@ > > +/* > > + * Copyright 2003 VMware, Inc. > > + * All Rights Reserved. > > This was copied from the Intel driver. This copyright is not what you want. Actually that is the copyright in intel_tex_subimage.c > > > + * > > + * Permission is hereby granted, free of charge, to any person obtaining a > > + * copy of this software and associated documentation files (the > > + * "Software"), to deal in the Software without restriction, including > > + * without limitation the rights to use, copy, modify, merge, publish, > > + * distribute, sub license, and/or sell copies of the Software, and to > > + * permit persons to whom the Software is furnished to do so, subject to > > + * the following conditions: > > + * > > + * The above copyright notice and this permission notice (including the > > + * next paragraph) shall be included in all copies or substantial portions > > + * of the Software. > > + * > > + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS > > + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF > > + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. > > + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR > > + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, > > + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE > > + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. > > + * > > + */ > > + > > +#ifdef __SSSE3__ > > +#include "main/fast_rgba8_copy.h" > > +#include <tmmintrin.h> > > + > > +static const uint8_t rgba8_permutation[16] = > > + { 2,1,0,3, 6,5,4,7, 10,9,8,11, 14,13,12,15 }; > > + > > +/* NOTE: dst must be 16 byte aligned */ > > +#define rgba8_copy_16(dst, src) \ > > + *(__m128i *)(dst) = _mm_shuffle_epi8( \ > > + (__m128i) _mm_loadu_ps((float *)(src)), \ > > + *(__m128i *) rgba8_permutation \ > > + ) > > + > > +/* Fast copying for tile spans. > > + * > > + * As long as the destination texture is 16 aligned, > > + * any 16 or 64 spans we get here should also be 16 aligned. > > + */ > > +void * > > +_mesa_fast_rgba8_copy(void *dst, const void *src, size_t bytes) > > +{ > > + uint8_t *d = dst; > > + uint8_t const *s = src; > > + > > + if (bytes == 16) { > > + assert(!(((uintptr_t)dst) & 0xf)); > > + rgba8_copy_16(d+ 0, s+ 0); > > + return dst; > > + } > > + > > + if (bytes == 64) { > > + assert(!(((uintptr_t)dst) & 0xf)); > > + rgba8_copy_16(d+ 0, s+ 0); > > + rgba8_copy_16(d+16, s+16); > > + rgba8_copy_16(d+32, s+32); > > + rgba8_copy_16(d+48, s+48); > > + return dst; > > + } > > + > > + while (bytes >= 4) { > > + d[0] = s[2]; > > + d[1] = s[1]; > > + d[2] = s[0]; > > + d[3] = s[3]; > > + d += 4; > > + s += 4; > > + bytes -= 4; > > + } > > + return dst; > > +} > > +#endif > > diff --git a/src/mesa/main/fast_rgba8_copy.h > > b/src/mesa/main/fast_rgba8_copy.h > > new file mode 100644 > > index 0000000..2154daa > > --- /dev/null > > +++ b/src/mesa/main/fast_rgba8_copy.h > > @@ -0,0 +1,37 @@ > > +/* > > + * Copyright 2003 VMware, Inc. > > + * All Rights Reserved. > > Same. > > > + * > > + * Permission is hereby granted, free of charge, to any person obtaining a > > + * copy of this software and associated documentation files (the > > + * "Software"), to deal in the Software without restriction, including > > + * without limitation the rights to use, copy, modify, merge, publish, > > + * distribute, sub license, and/or sell copies of the Software, and to > > + * permit persons to whom the Software is furnished to do so, subject to > > + * the following conditions: > > + * > > + * The above copyright notice and this permission notice (including the > > + * next paragraph) shall be included in all copies or substantial portions > > + * of the Software. > > + * > > + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS > > + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF > > + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. > > + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR > > + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, > > + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE > > + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. > > + * > > + */ > > + > > +#include <assert.h> > > +#include <stdint.h> > > +#include <stddef.h> > > I don't think you need these three includes for a single prototype. Right I can move assert to the .c > > > + > > +/* Fast copying for tile spans. > > + * > > + * As long as the destination texture is 16 aligned, > > + * any 16 or 64 spans we get here should also be 16 aligned. > > + */ > > +void * > > +_mesa_fast_rgba8_copy(void *dst, const void *src, size_t n); > > -- > > 1.9.3 > > > > _______________________________________________ > > mesa-dev mailing list > > mesa-dev@lists.freedesktop.org > > http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev