---
 src/gallium/drivers/softpipe/sp_state_shader.c |   12 ++++++------
 1 file changed, 6 insertions(+), 6 deletions(-)

diff --git a/src/gallium/drivers/softpipe/sp_state_shader.c 
b/src/gallium/drivers/softpipe/sp_state_shader.c
index 8d18ca9..58a2498 100644
--- a/src/gallium/drivers/softpipe/sp_state_shader.c
+++ b/src/gallium/drivers/softpipe/sp_state_shader.c
@@ -132,7 +132,7 @@ softpipe_create_fs_state(struct pipe_context *pipe,
    state->draw_shader = draw_create_fragment_shader(softpipe->draw,
                                                     &state->shader);
    if (!state->draw_shader) {
-      FREE((void *) state->shader.tokens);
+      tgsi_free_tokens(state->shader.tokens);
       FREE(state);
       return NULL;
    }
@@ -194,7 +194,7 @@ softpipe_delete_fs_state(struct pipe_context *pipe, void 
*fs)
 
    draw_delete_fragment_shader(softpipe->draw, state->draw_shader);
 
-   FREE((void *) state->shader.tokens);
+   tgsi_free_tokens(state->shader.tokens);
    FREE(state);
 }
 
@@ -226,7 +226,7 @@ softpipe_create_vs_state(struct pipe_context *pipe,
 
 fail:
    if (state) {
-      FREE( (void *)state->shader.tokens );
+      tgsi_free_tokens(state->shader.tokens);
       FREE( state->draw_data );
       FREE( state );
    }
@@ -256,7 +256,7 @@ softpipe_delete_vs_state(struct pipe_context *pipe, void 
*vs)
    struct sp_vertex_shader *state = (struct sp_vertex_shader *) vs;
 
    draw_delete_vertex_shader(softpipe->draw, state->draw_data);
-   FREE( (void *)state->shader.tokens );
+   tgsi_free_tokens(state->shader.tokens);
    FREE( state );
 }
 
@@ -296,7 +296,7 @@ softpipe_create_gs_state(struct pipe_context *pipe,
 
 fail:
    if (state) {
-      FREE( (void *)state->shader.tokens );
+      tgsi_free_tokens(state->shader.tokens);
       FREE( state->draw_data );
       FREE( state );
    }
@@ -329,7 +329,7 @@ softpipe_delete_gs_state(struct pipe_context *pipe, void 
*gs)
    draw_delete_geometry_shader(softpipe->draw,
                                (state) ? state->draw_data : 0);
 
-   FREE((void *) state->shader.tokens);
+   tgsi_free_tokens(state->shader.tokens);
    FREE(state);
 }
 
-- 
1.7.10.4

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