On Tue, 2014-10-28 at 19:27 -0700, Kenneth Graunke wrote: > Hello, > > I'd like to rename some files in i965: > > - brw_gs.c -> brw_ff_gs.c > - brw_gs.h -> brw_ff_gs.h > - brw_gs_emit.c -> brw_ff_gs_emit.c > - brw_vec4_gs.c -> brw_gs.c > - brw_vec4_gs.h -> brw_gs.h > > The current "brw_gs" files are about emulating fixed-function functionality > (VF primitive decomposition and SOL) via the geometry shader; actual > programmable geometry shader code is handled by brw_vec4_gs.[ch]. > > With the advent of SIMD8 geometry shaders, "vec4_gs" will be confusing. "gs" > is nicer. Most of the legacy code uses the "ff_gs" name already - when Paul > respun his GS series, he renamed everything, but didn't change the filenames. > > Objections? Acks? > > The "i965-reorg" branch of my tree (~kwg/mesa) has two patches to do the > renames: > > i965: Rename brw_vec4_gs.[ch] to brw_gs.[ch]. > i965: Rename brw_gs{,_emit}.[ch] to brw_ff_gs{,_emit}.[ch]. > > Since they're purely "git mv" and #include fixes, I figured mailing out the > diff would be useless.
I think this is a good idea. I remember being a big confused by the file names while I was working on geometry shaders. the new names looks better to me. Iago _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev