https://bugs.freedesktop.org/show_bug.cgi?id=84124

--- Comment #5 from Marek Olšák <mar...@gmail.com> ---
(In reply to almos from comment #4)
> I've been thinking a bit about this, and I'd like to ask for an entry in the
> release notes about this feature change. I hope that will increase the
> chance that someone will eventually start working on a better implementation.

Will do.

> 
> A question that is somewhat related: is it possible to automatically do
> alpha-to-coverage for alpha-tested surfaces? When using __GL_FSAA_MODE on
> old games it was quite noticeable that railings and fences were not
> antialiased.

Yes, but it needs to be supported explicitly by st/mesa.

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