Currently pbuffers fail on drawing operations (for example glClear to clear pbuffer). This patch fixes pbuffers as well as pixmaps for same issue. In Piglit only change I see is egl-nok-texture-from-pixmap start to pass but not 100% confident this is the correct solution, mainly because display buffers are also winsys fbo. Someone who has insight maybe could comment if there is better way to know if fbo is pbuffer or pixmap.
/Juha-Pekka Juha-Pekka Heikkila (1): egl: Fix pbuffer and pixmap gpu rendering src/mesa/main/buffers.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) -- 1.8.5.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev