On Fri, Oct 3, 2014 at 3:24 AM, Marek Olšák <mar...@gmail.com> wrote:
> This won't catch state changes made by glPatchParameterfv.
> glPatchParameterfv should add a flag and also call FLUSH_VERTICES and
> the same flag should be used for these 2 state variables. Otherwise,
> the constant buffer won't be updated after glPatchParameterfv is
> called.
>
> Marek

Yep, this is completely bogus; will fix.
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