On vie, 2014-09-26 at 12:57 -0400, Connor Abbott wrote: > On Fri, Sep 26, 2014 at 9:02 AM, Iago Toral Quiroga <ito...@igalia.com> wrote: > > Original patch by Petri Latvala <petri.latv...@intel.com>: > > > > Add an optimization pass that drops min/max expression operands that > > can be proven to not contribute to the final result. The algorithm is > > similar to alpha-beta pruning on a minmax search, from the field of > > AI. > > > > This optimization pass can optimize min/max expressions where operands > > are min/max expressions. Such code can appear in shaders by itself, or > > as the result of clamp() or AMD_shader_trinary_minmax functions. > > > > This optimization pass improves the generated code for piglit's > > AMD_shader_trinary_minmax tests as follows: > > > > total instructions in shared programs: 75 -> 67 (-10.67%) > > instructions in affected programs: 60 -> 52 (-13.33%) > > GAINED: 0 > > LOST: 0 > > > > All tests (max3, min3, mid3) improved. > > > > A full shader-db run: > > > > total instructions in shared programs: 4293603 -> 4293575 (-0.00%) > > instructions in affected programs: 1188 -> 1160 (-2.36%) > > GAINED: 0 > > LOST: 0 > > > > Improvements happen in Guacamelee and Serious Sam 3. One shader from > > Dungeon Defenders is hurt by shader-db metrics (26 -> 28), because of > > dropping of a (constant float (0.00000)) operand, which was > > compiled to a saturate modifier. > > > > Version 2 by Iago Toral Quiroga <ito...@igalia.com>: > > > > Changes from review feedback: > > - Squashed various cosmetic changes sent by Matt Turner. > > - Make less_all_components return an enum rather than setting a class > > member. > > (Suggested by Mat Turner). Also, renamed it to compare_components. > > - Make less_all_components, smaller_constant and larger_constant static. > > (Suggested by Mat Turner) > > - Change mixmax_range to call its limits "low" and "high" instead of > > "range[0]" and "range[1]". (Suggested by Connor Abbot). > > - Use ir_builder swizzle helpers in swizzle_if_required(). (Suggested by > > Connor Abbot). > > - Make the logic more clearer by rearrenging the code and commenting. > > (Suggested by Connor Abbot). > > - Added comment to explain why we need to recurse twice. (Suggested by > > Connor Abbot). > > - If we cannot prune an expression, do not return early. Instead, attempt > > to prune its children. (Suggested by Connor Abbot). > > > > Other changes: > > - Instead of having a global "valid" visitor member, let the various > > functions > > that can determine this status return a boolean and check for its value > > to decide what to do in each case. This is more flexible and allows to > > recurse into children of parents that could not be prunned due to invalid > > ranges (so related to the last bullet in the review feedback). > > - Make sure we always check if a range is valid before working with it. > > Since > > any use of get_range, combine_range or range_intersection can invalidate > > a range we should check for this situation every time we use any of these > > functions. > > > > No piglit regressions observed with Version 2. > > > > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=76861 > > --- > > > > Version 2 also passes all unit tests sent by Petri in the original series. > > > > src/glsl/Makefile.sources | 1 + > > src/glsl/glsl_parser_extras.cpp | 1 + > > src/glsl/ir_optimization.h | 1 + > > src/glsl/opt_minmax.cpp | 457 > > ++++++++++++++++++++++++++++++++++++++++ > > 4 files changed, 460 insertions(+) > > create mode 100644 src/glsl/opt_minmax.cpp > > > > diff --git a/src/glsl/Makefile.sources b/src/glsl/Makefile.sources > > index cb8d5a6..1c08697 100644 > > --- a/src/glsl/Makefile.sources > > +++ b/src/glsl/Makefile.sources > > @@ -95,6 +95,7 @@ LIBGLSL_FILES = \ > > $(GLSL_SRCDIR)/opt_flip_matrices.cpp \ > > $(GLSL_SRCDIR)/opt_function_inlining.cpp \ > > $(GLSL_SRCDIR)/opt_if_simplification.cpp \ > > + $(GLSL_SRCDIR)/opt_minmax.cpp \ > > $(GLSL_SRCDIR)/opt_noop_swizzle.cpp \ > > $(GLSL_SRCDIR)/opt_rebalance_tree.cpp \ > > $(GLSL_SRCDIR)/opt_redundant_jumps.cpp \ > > diff --git a/src/glsl/glsl_parser_extras.cpp > > b/src/glsl/glsl_parser_extras.cpp > > index 490c3c8..ae19ce4 100644 > > --- a/src/glsl/glsl_parser_extras.cpp > > +++ b/src/glsl/glsl_parser_extras.cpp > > @@ -1586,6 +1586,7 @@ do_common_optimization(exec_list *ir, bool linked, > > else > > progress = do_constant_variable_unlinked(ir) || progress; > > progress = do_constant_folding(ir) || progress; > > + progress = do_minmax_prune(ir) || progress; > > progress = do_cse(ir) || progress; > > progress = do_rebalance_tree(ir) || progress; > > progress = do_algebraic(ir, native_integers, options) || progress; > > diff --git a/src/glsl/ir_optimization.h b/src/glsl/ir_optimization.h > > index 369dcd1..8fbd992 100644 > > --- a/src/glsl/ir_optimization.h > > +++ b/src/glsl/ir_optimization.h > > @@ -99,6 +99,7 @@ bool opt_flatten_nested_if_blocks(exec_list > > *instructions); > > bool do_discard_simplification(exec_list *instructions); > > bool lower_if_to_cond_assign(exec_list *instructions, unsigned max_depth = > > 0); > > bool do_mat_op_to_vec(exec_list *instructions); > > +bool do_minmax_prune(exec_list *instructions); > > bool do_noop_swizzle(exec_list *instructions); > > bool do_structure_splitting(exec_list *instructions); > > bool do_swizzle_swizzle(exec_list *instructions); > > diff --git a/src/glsl/opt_minmax.cpp b/src/glsl/opt_minmax.cpp > > new file mode 100644 > > index 0000000..08bb739 > > --- /dev/null > > +++ b/src/glsl/opt_minmax.cpp > > @@ -0,0 +1,457 @@ > > +/* > > + * Copyright © 2014 Intel Corporation > > + * > > + * Permission is hereby granted, free of charge, to any person obtaining a > > + * copy of this software and associated documentation files (the > > "Software"), > > + * to deal in the Software without restriction, including without > > limitation > > + * the rights to use, copy, modify, merge, publish, distribute, sublicense, > > + * and/or sell copies of the Software, and to permit persons to whom the > > + * Software is furnished to do so, subject to the following conditions: > > + * > > + * The above copyright notice and this permission notice (including the > > next > > + * paragraph) shall be included in all copies or substantial portions of > > the > > + * Software. > > + * > > + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS > > OR > > + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, > > + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL > > + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR > > OTHER > > + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING > > + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER > > + * DEALINGS IN THE SOFTWARE. > > + */ > > + > > +/** > > + * \file opt_minmax.cpp > > + * > > + * Drop operands from an expression tree of only min/max operations if they > > + * can be proven to not contribute to the final result. > > + * > > + * The algorithm is similar to alpha-beta pruning on a minmax search. > > + */ > > + > > +#include "ir.h" > > +#include "ir_visitor.h" > > +#include "ir_rvalue_visitor.h" > > +#include "ir_optimization.h" > > +#include "ir_builder.h" > > +#include "program/prog_instruction.h" > > +#include "glsl_types.h" > > +#include "main/macros.h" > > + > > +using namespace ir_builder; > > + > > +namespace { > > + > > +enum compare_components_result { > > + LESS, > > + LESS_OR_EQUAL, > > + EQUAL, > > + GREATER_OR_EQUAL, > > + GREATER, > > + MIXED > > +}; > > + > > +class minmax_range { > > +public: > > + minmax_range(ir_constant *low = NULL, ir_constant *high = NULL) > > + { > > + this->low = low; > > + this->high = high; > > + } > > + > > + /* low is the lower limit of the range, high is the higher limit. NULL > > on > > + * low means negative infinity (unlimited) and on high positive infinity > > + * (unlimited). Because of the two interpretations of the value NULL, > > + * arbitrary comparison between ir_constants is impossible. > > + */ > > + ir_constant *low; > > + ir_constant *high; > > +}; > > + > > +class ir_minmax_visitor : public ir_rvalue_enter_visitor { > > +public: > > + ir_minmax_visitor() > > + : progress(false) > > + { > > + } > > + > > + > > + minmax_range combine_range(minmax_range r0, minmax_range r1, bool > > ismin, bool *valid); > > + > > + minmax_range range_intersection(minmax_range r0, minmax_range r1, bool > > *valid); > > + > > + minmax_range get_range(ir_rvalue *rval, bool *valid); > > + > > + ir_rvalue *prune_expression(ir_expression *expr, minmax_range > > baserange); > > + > > + void handle_rvalue(ir_rvalue **rvalue); > > + > > + bool progress; > > +}; > > + > > +/* > > + * Returns LESS if all vector components of `a' are strictly lower than of > > `b', > > + * GREATER if all vector components of `a' are strictly greater than of > > `b', > > + * MIXED if some vector components of `a' are strictly lower than of `b' > > while > > + * others are strictly greater, or EQUAL otherwise. > > + */ > > +static enum compare_components_result > > +compare_components(ir_constant *a, ir_constant *b) > > +{ > > + assert(a != NULL); > > + assert(b != NULL); > > + > > + assert(a->type->base_type == b->type->base_type); > > + > > + unsigned a_inc = a->type->is_scalar() ? 0 : 1; > > + unsigned b_inc = b->type->is_scalar() ? 0 : 1; > > + unsigned components = MAX2(a->type->components(), > > b->type->components()); > > + > > + bool foundless = false; > > + bool foundgreater = false; > > + bool foundequal = false; > > + > > + for (unsigned i = 0, c0 = 0, c1 = 0; > > + i < components; > > + c0 += a_inc, c1 += b_inc, ++i) { > > + switch (a->type->base_type) { > > + case GLSL_TYPE_UINT: > > + if (a->value.u[c0] < b->value.u[c1]) > > + foundless = true; > > + else if (a->value.u[c0] > b->value.u[c1]) > > + foundgreater = true; > > + else > > + foundequal = true; > > + break; > > + case GLSL_TYPE_INT: > > + if (a->value.i[c0] < b->value.i[c1]) > > + foundless = true; > > + else if (a->value.i[c0] > b->value.i[c1]) > > + foundgreater = true; > > + else > > + foundequal = true; > > + break; > > + case GLSL_TYPE_FLOAT: > > + if (a->value.f[c0] < b->value.f[c1]) > > + foundless = true; > > + else if (a->value.f[c0] > b->value.f[c1]) > > + foundgreater = true; > > + else > > + foundequal = true; > > + break; > > + default: > > + unreachable("not reached"); > > + } > > + } > > + > > + if (foundless && foundgreater) { > > + /* Some components are strictly lower, others are strictly greater */ > > + return MIXED; > > + } > > + > > + if (foundequal) { > > + /* It is not mixed, but it is not strictly lower or greater */ > > + if (foundless) > > + return LESS_OR_EQUAL; > > + if (foundgreater) > > + return GREATER_OR_EQUAL; > > + return EQUAL; > > + } > > + > > + /* All components are strictly lower or strictly greater */ > > + return foundless ? LESS : GREATER; > > +} > > + > > +static ir_constant * > > +smaller_constant(ir_constant *a, ir_constant *b) > > +{ > > + assert(a != NULL); > > + assert(b != NULL); > > + > > + enum compare_components_result ret = compare_components(a, b); > > + if (ret == MIXED) > > + return NULL; > > + else if (ret < EQUAL) > > + return a; > > + else > > + return b; > > +} > > + > > +static ir_constant * > > +larger_constant(ir_constant *a, ir_constant *b) > > +{ > > + assert(a != NULL); > > + assert(b != NULL); > > + > > + enum compare_components_result ret = compare_components(a, b); > > + if (ret == MIXED) > > + return NULL; > > + else if (ret < EQUAL) > > + return b; > > + else > > + return a; > > +} > > Instead of bailing out and returning NULL here if a and b are mixed in > these 2 functions, maybe we should actually go and combine each > component of a and b and return a new constant? It might be more code, > but it should be slightly more powerful, and more importantly it seems > like we could then get rid of the whole valid/operands_valid mess > which IMHO is worse than the (pretty straightforward) additions you'd > need. If you decide not to change this, you should probably at least > change the comment below which implies that we do do component-wise > comparisons.
Yes, this seems like a good idea. > > + > > +/* Combines two ranges by doing an element-wise min() / max() depending on > > the > > + * operation. > > + */ > > +minmax_range > > +ir_minmax_visitor::combine_range(minmax_range r0, minmax_range r1, > > + bool ismin, bool *valid) > > +{ > > + minmax_range ret; > > + > > + *valid = true; > > + if (!r0.low) { > > + ret.low = ismin ? r0.low : r1.low; > > + } else if (!r1.low) { > > + ret.low = ismin ? r1.low : r0.low; > > + } else { > > + ret.low = ismin ? smaller_constant(r0.low, r1.low) : > > + larger_constant(r0.low, r1.low); > > + if (!ret.low) > > + *valid = false; > > + } > > + > > + if (!r0.high) { > > + ret.high = ismin ? r1.high : r0.high; > > + } else if (!r1.high) { > > + ret.high = ismin ? r0.high : r1.high; > > + } else { > > + ret.high = ismin ? smaller_constant(r0.high, r1.high) : > > + larger_constant(r0.high, r1.high); > > + if (!ret.high) > > + *valid = false; > > + } > > + > > + return ret; > > +} > > + > > +/* Returns a range so that lower limit is the larger of the two lower > > limits, > > + * and higher limit is the smaller of the two higher limits. > > + */ > > +minmax_range > > +ir_minmax_visitor::range_intersection(minmax_range r0, minmax_range r1, > > + bool *valid) > > +{ > > + minmax_range ret; > > + > > + *valid = true; > > + if (!r0.low) > > + ret.low = r1.low; > > + else if (!r1.low) > > + ret.low = r0.low; > > + else { > > + ret.low = larger_constant(r0.low, r1.low); > > + if (!ret.low) > > + *valid = false; > > + } > > + > > + if (!r0.high) > > + ret.high = r1.high; > > + else if (!r1.high) > > + ret.high = r0.high; > > + else { > > + ret.high = smaller_constant(r0.high, r1.high); > > + if (!ret.high) > > + *valid = false; > > + } > > + > > + return ret; > > +} > > + > > +minmax_range > > +ir_minmax_visitor::get_range(ir_rvalue *rval, bool *valid) > > +{ > > + *valid = true; > > + > > + ir_expression *expr = rval->as_expression(); > > + if (expr && (expr->operation == ir_binop_min || > > + expr->operation == ir_binop_max)) { > > + bool valid_r0, valid_r1; > > + minmax_range r0 = get_range(expr->operands[0], &valid_r0); > > + minmax_range r1 = get_range(expr->operands[1], &valid_r1); > > + if (valid_r0 && valid_r1) { > > + return combine_range(r0, r1, expr->operation == ir_binop_min, > > valid); > > + } else { > > + *valid = false; > > + return minmax_range(); > > + } > > + } > > + > > + ir_constant *c = rval->as_constant(); > > + if (c) { > > + return minmax_range(c, c); > > + } > > + > > + return minmax_range(); > > +} > > Is there something I'm missing, or can these methods become static > functions as well? It doesn't seem like they depend on any > ir_minmax_visitor state. You are right, I'll make these static too. > > + > > +ir_rvalue * > > +ir_minmax_visitor::prune_expression(ir_expression *expr, minmax_range > > baserange) > > Can we have a comment explaining what baserange is here? IIRC it's > something like "the range that the parents of this min/max in the > min/max tree will clamp its value to." I had a little trouble > remembering what it was, and I'm afraid someone new to the code will > have even more trouble. Sure, I will add that. Thanks for the feedback, I'll send a new patch with these changes. Iago > > +{ > > + assert(expr->operation == ir_binop_min || > > + expr->operation == ir_binop_max); > > + > > + bool ismin = expr->operation == ir_binop_min; > > + minmax_range limits[2]; > > + > > + /* Recurse to get the ranges for each of the subtrees of this > > + * expression. We need to do this as a separate step because we need to > > + * know the ranges of each of the subtrees before we prune either one. > > + * Consider something like this: > > + * > > + * max > > + * / \ > > + * max max > > + * / \ / \ > > + * 3 a b 2 > > + * > > + * We would like to prune away the max on the bottom-right, but to do so > > + * we need to know the range of the expression on the left beforehand, > > + * and there's no guarantee that we will visit either subtree in a > > + * particular order. > > + */ > > + bool operands_valid[2]; > > + for (unsigned i = 0; i < 2; ++i) { > > + limits[i] = get_range(expr->operands[i], &operands_valid[i]); > > + } > > + > > + if (operands_valid[0] && operands_valid[1]) { > > + for (unsigned i = 0; i < 2; ++i) { > > + bool is_redundant = false; > > + > > + if (ismin) { > > + /* If this operand will always be greater than the other one, > > it's > > + * redundant. > > + */ > > + if (limits[i].low && limits[1 - i].high) { > > + enum compare_components_result cr = > > + compare_components(limits[i].low, limits[1 - i].high); > > + if (cr >= EQUAL && cr != MIXED) > > + is_redundant = true; > > + } > > + /* If this operand is always greater than baserange, then even > > if > > + * it's smaller than the other one it'll get clamped, so it's > > + * redundant. > > + */ > > + if (!is_redundant && limits[i].low && baserange.high) { > > + enum compare_components_result cr = > > + compare_components(limits[i].low, baserange.high); > > + if (cr >= EQUAL && cr != MIXED) > > + is_redundant = true; > > + } > > + } else { > > + /* If this operand will always be lower than the other one, > > it's > > + * redundant. > > + */ > > + if (limits[i].high && limits[1 - i].low && > > + compare_components(limits[i].high, limits[1 - i].low) <= > > EQUAL) { > > + is_redundant = true; > > + } > > + /* If this operand is always lower than baserange, then even if > > + * it's greater than the other one it'll get clamped, so it's > > + * redundant. > > + */ > > + if (!is_redundant && limits[i].high && baserange.low && > > + compare_components(limits[i].high, baserange.low) <= > > EQUAL) { > > + is_redundant = true; > > + } > > + } > > + > > + if (is_redundant) { > > + progress = true; > > + > > + /* Recurse if necessary. */ > > + ir_expression *op_expr = expr->operands[1 - > > i]->as_expression(); > > + if (op_expr && (op_expr->operation == ir_binop_min || > > + op_expr->operation == ir_binop_max)) { > > + return prune_expression(op_expr, baserange); > > + } > > + > > + return expr->operands[1 - i]; > > + } > > + } > > + } > > + > > + /* Now recurse to operands giving them the proper baserange. The > > baserange > > + * to pass is the intersection of our baserange and the other operand's > > + * limit with one of the ranges unlimited. If we can't compute a valid > > + * intersection, we use the current baserange. > > + */ > > + for (unsigned i = 0; i < 2; ++i) { > > + ir_expression *op_expr = expr->operands[i]->as_expression(); > > + if (op_expr && (op_expr->operation == ir_binop_min || > > + op_expr->operation == ir_binop_max)) { > > + /* We can only compute a new baserange for this operand if we > > managed > > + * to compute a valid range for the other operand. > > + */ > > + if (operands_valid[1 - i]) { > > + if (ismin) > > + limits[1 - i].low = NULL; > > + else > > + limits[1 - i].high = NULL; > > + bool valid; > > + minmax_range base = range_intersection(limits[1 - i], > > baserange, > > + &valid); > > + if (valid) > > + expr->operands[i] = prune_expression(op_expr, base); > > + else > > + expr->operands[i] = prune_expression(op_expr, baserange); > > + } else { > > + /* If we cannot compute a new baserange for this operand, > > + * simply pass the parent's baserange. > > + */ > > + expr->operands[i] = prune_expression(op_expr, baserange); > > + } > > + } > > + } > > + > > + return expr; > > +} > > + > > +static ir_rvalue * > > +swizzle_if_required(ir_expression *expr, ir_rvalue *rval) > > +{ > > + if (expr->type->is_vector() && rval->type->is_scalar()) { > > + return swizzle(rval, SWIZZLE_XXXX, expr->type->vector_elements); > > + } else { > > + return rval; > > + } > > +} > > + > > +void > > +ir_minmax_visitor::handle_rvalue(ir_rvalue **rvalue) > > +{ > > + if (!*rvalue) > > + return; > > + > > + ir_expression *expr = (*rvalue)->as_expression(); > > + if (!expr || (expr->operation != ir_binop_min && > > + expr->operation != ir_binop_max)) > > + return; > > + > > + ir_rvalue *new_rvalue = prune_expression(expr, minmax_range()); > > + if (new_rvalue == *rvalue) > > + return; > > + > > + /* If the expression type is a vector and the optimization leaves a > > scalar > > + * as the result, we need to turn it into a vector. > > + */ > > + *rvalue = swizzle_if_required(expr, new_rvalue); > > + > > + progress = true; > > +} > > + > > +} > > + > > +bool > > +do_minmax_prune(exec_list *instructions) > > +{ > > + ir_minmax_visitor v; > > + > > + visit_list_elements(&v, instructions); > > + > > + return v.progress; > > +} > > -- > > 1.9.1 > > > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev