https://bugs.freedesktop.org/show_bug.cgi?id=84145

--- Comment #12 from Ilia Mirkin <imir...@alum.mit.edu> ---
(In reply to comment #11)
> (In reply to comment #10)
> > Oh hrm. Perhaps this hunk, I can't remember what that did, but it seems
> > potentially dodgy:
> 
> Reverting that doesn't fix it for me.

With haagch's help on IRC, I think I worked it out -- 3d textures are messing
things up, since they don't have layers. The st_cb_fbo.c hunk needs to take
that into account, and perhaps some of the rest of the patch too.

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