For now, this prints out the same information as before - just using the newer/non-derived structures. Printing out each structure's fields separately might be more useful, but I've never used this code, so I'm not sure.
Signed-off-by: Kenneth Graunke <kenn...@whitecape.org> --- src/mesa/main/varray.c | 47 +++++++++++++++++++++++++++++++---------------- 1 file changed, 31 insertions(+), 16 deletions(-) diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index 09bf52c..380a32e 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -1904,16 +1904,19 @@ _mesa_copy_vertex_buffer_binding(struct gl_context *ctx, * Print vertex array's fields. */ static void -print_array(const char *name, GLint index, const struct gl_client_array *array) +print_array(const char *name, GLint index, + const struct gl_vertex_attrib_array *attrib, + const struct gl_vertex_buffer_binding *binding) { if (index >= 0) printf(" %s[%d]: ", name, index); else printf(" %s: ", name); printf("Ptr=%p, Type=0x%x, Size=%d, ElemSize=%u, Stride=%d, Buffer=%u(Size %lu)\n", - array->Ptr, array->Type, array->Size, - array->_ElementSize, array->StrideB, - array->BufferObj->Name, (unsigned long) array->BufferObj->Size); + _mesa_vertex_attrib_address(attrib, binding), + attrib->Type, attrib->Size, + attrib->_ElementSize, binding->Stride, + binding->BufferObj->Name, (unsigned long) binding->BufferObj->Size); } @@ -1927,18 +1930,30 @@ _mesa_print_arrays(struct gl_context *ctx) GLuint i; printf("Array Object %u\n", vao->Name); - if (vao->_VertexAttrib[VERT_ATTRIB_POS].Enabled) - print_array("Vertex", -1, &vao->_VertexAttrib[VERT_ATTRIB_POS]); - if (vao->_VertexAttrib[VERT_ATTRIB_NORMAL].Enabled) - print_array("Normal", -1, &vao->_VertexAttrib[VERT_ATTRIB_NORMAL]); - if (vao->_VertexAttrib[VERT_ATTRIB_COLOR0].Enabled) - print_array("Color", -1, &vao->_VertexAttrib[VERT_ATTRIB_COLOR0]); - for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) - if (vao->_VertexAttrib[VERT_ATTRIB_TEX(i)].Enabled) - print_array("TexCoord", i, &vao->_VertexAttrib[VERT_ATTRIB_TEX(i)]); - for (i = 0; i < VERT_ATTRIB_GENERIC_MAX; i++) - if (vao->_VertexAttrib[VERT_ATTRIB_GENERIC(i)].Enabled) - print_array("Attrib", i, &vao->_VertexAttrib[VERT_ATTRIB_GENERIC(i)]); + if (vao->VertexAttrib[VERT_ATTRIB_POS].Enabled) { + print_array("Vertex", -1, &vao->VertexAttrib[VERT_ATTRIB_POS], + &vao->VertexBinding[VERT_ATTRIB_POS]); + } + if (vao->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled) { + print_array("Normal", -1, &vao->VertexAttrib[VERT_ATTRIB_NORMAL], + &vao->VertexBinding[VERT_ATTRIB_NORMAL]); + } + if (vao->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled) { + print_array("Color", -1, &vao->VertexAttrib[VERT_ATTRIB_COLOR0], + &vao->VertexBinding[VERT_ATTRIB_COLOR0]); + } + for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) { + if (vao->VertexAttrib[VERT_ATTRIB_TEX(i)].Enabled) { + print_array("TexCoord", i, &vao->VertexAttrib[VERT_ATTRIB_TEX(i)], + &vao->VertexBinding[VERT_ATTRIB_TEX(i)]); + } + } + for (i = 0; i < VERT_ATTRIB_GENERIC_MAX; i++) { + if (vao->VertexAttrib[VERT_ATTRIB_GENERIC(i)].Enabled) { + print_array("Attrib", i, &vao->VertexAttrib[VERT_ATTRIB_GENERIC(i)], + &vao->VertexBinding[VERT_ATTRIB_GENERIC(i)]); + } + } } -- 2.1.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev