Le 2014-08-20 16:03, Francisco Jerez a écrit :
EdB <e...@sigluy.net> writes:
Each time you call c_str() it will grow up, may be you could check if
the string is already \0 terminated before adding it.
Nope, that's not how it works. Every time c_str() is called the size
of
the underlying array is forced to at least size-of-the-actual-string +
1, so nothing will happen if the array is already big enough.
Sure, but I don't think people will reserve this extra capacity.
especially if they use the char* and the std::sting constructor.
I thinks c_str will (should) mostly be use for debug purpose,
they won't change capacity before displaying the string.
The way we do it, we use twice the memory every time a vector capacity
increase (before freeing the old vec) as we don't use a realloc.
I understand c_str() should be use for debug only purpose, but may be
it
could be a problem while debugging huge strings.
Or we can keep compat::string the same and remove c_str(). If someone
needed it, he could use std::string operator and c_str() on it.
At the end, the memory used is the same.
Le 2014-08-18 14:35, Francisco Jerez a écrit :
EdB <edb+m...@sigluy.net> writes:
otherwise c_str() is not safe
---
src/gallium/state_trackers/clover/util/compat.hpp | 54
++++++++++++++++++++---
1 file changed, 48 insertions(+), 6 deletions(-)
diff --git a/src/gallium/state_trackers/clover/util/compat.hpp
b/src/gallium/state_trackers/clover/util/compat.hpp
index 6f0f7cc..7ca1f85 100644
--- a/src/gallium/state_trackers/clover/util/compat.hpp
+++ b/src/gallium/state_trackers/clover/util/compat.hpp
@@ -197,7 +197,7 @@ namespace clover {
return _p[i];
}
- private:
+ protected:
iterator _p; //memory array
size_type _s; //size
size_type _c; //capacity
@@ -306,18 +306,56 @@ namespace clover {
class string : public vector<char> {
public:
- string() : vector() {
+ string() : vector(0, 1) {
+ _p[_s - 1] = '\0';
}
- string(const char *p) : vector(p, std::strlen(p)) {
+ string(const char *p) : vector(p, std::strlen(p) + 1) {
+ _p[_s - 1] = '\0';
}
template<typename C>
- string(const C &v) : vector(v) {
+ string(const C &v) : vector(&*v.begin(), v.size() + 1) {
+ _p[_s - 1] = '\0';
}
- operator std::string() const {
- return std::string(begin(), end());
+ void
+ reserve(size_type m) {
+ vector::reserve(m + 1);
+ }
+
+ void
+ resize(size_type m, char x = '\0') {
+ vector::resize(m + 1, x);
+ _p[_s - 1] = '\0';
+ }
+
+ void
+ push_back(char &x) {
+ reserve(_s + 1);
+ _p[_s - 1] = x;
+ _p[_s] = '\0';
+ ++_s;
+ }
+
+ size_type
+ size() const {
+ return _s - 1;
+ }
+
+ size_type
+ capacity() const {
+ return _c - 1;
+ }
+
+ iterator
+ end() {
+ return _p + size();
+ }
+
+ const_iterator
+ end() const {
+ return _p + size();
}
At this point where all methods from the base class need to be
redefined
it probably stops making sense to use inheritance instead of
aggregation. Once we've done that fixing c_str() gets a lot easier
(two
lines of code) because we can just declare the container as mutable
and
fix up the NULL terminator when c_str() is called. Both changes
attached.
const char *
@@ -325,6 +363,10 @@ namespace clover {
return begin();
}
+ operator std::string() const {
+ return std::string(begin(), end());
+ }
+
const char *
find(const string &s) const {
for (size_t i = 0; i + s.size() < size(); ++i) {
--
2.0.4
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