This is used to tell the drivers if to invert the rendering, used by ARB_conditional_render_inverted
Signed-off-by: Tobias Klausmann <tobias.johannes.klausm...@mni.thm.de> --- src/mesa/state_tracker/st_cb_condrender.c | 20 +++++++++++++++++++- 1 file changed, 19 insertions(+), 1 deletion(-) diff --git a/src/mesa/state_tracker/st_cb_condrender.c b/src/mesa/state_tracker/st_cb_condrender.c index 8776985..2f70f08 100644 --- a/src/mesa/state_tracker/st_cb_condrender.c +++ b/src/mesa/state_tracker/st_cb_condrender.c @@ -55,6 +55,8 @@ st_BeginConditionalRender(struct gl_context *ctx, struct gl_query_object *q, struct st_query_object *stq = st_query_object(q); struct st_context *st = st_context(ctx); uint m; + /* Don't invert the rendering by default */ + boolean invertedCond = FALSE; st_flush_bitmap_cache(st); @@ -71,12 +73,28 @@ st_BeginConditionalRender(struct gl_context *ctx, struct gl_query_object *q, case GL_QUERY_BY_REGION_NO_WAIT: m = PIPE_RENDER_COND_BY_REGION_NO_WAIT; break; + case GL_QUERY_WAIT_INVERTED: + m = PIPE_RENDER_COND_WAIT; + invertedCond = TRUE; + break; + case GL_QUERY_NO_WAIT_INVERTED: + m = PIPE_RENDER_COND_NO_WAIT; + invertedCond = TRUE; + break; + case GL_QUERY_BY_REGION_WAIT_INVERTED: + m = PIPE_RENDER_COND_BY_REGION_WAIT; + invertedCond = TRUE; + break; + case GL_QUERY_BY_REGION_NO_WAIT_INVERTED: + m = PIPE_RENDER_COND_BY_REGION_NO_WAIT; + invertedCond = TRUE; + break; default: assert(0 && "bad mode in st_BeginConditionalRender"); m = PIPE_RENDER_COND_WAIT; } - cso_set_render_condition(st->cso_context, stq->pq, FALSE, m); + cso_set_render_condition(st->cso_context, stq->pq, invertedCond, m); } -- 1.8.4.5 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev