https://bugs.freedesktop.org/show_bug.cgi?id=82628
--- Comment #1 from Christoph Haag <haa...@frickel.club> --- It's now reverted but for the record so that it's not forgotten: Whether it makes sense or not, the GPU does not hang if I change the count from one to two: diff --git a/src/gallium/auxiliary/hud/hud_context.c b/src/gallium/auxiliary/hud/hud_context.c index a05d3c4..2d8bdca 100644 --- a/src/gallium/auxiliary/hud/hud_context.c +++ b/src/gallium/auxiliary/hud/hud_context.c @@ -532,7 +532,7 @@ hud_draw(struct hud_context *hud, struct pipe_resource *tex) pipe_resource_reference(&hud->text.vbuf.buffer, NULL); /* draw the rest */ - cso_set_vertex_elements(cso, 1, hud->velems); + cso_set_vertex_elements(cso, 2, hud->velems); LIST_FOR_EACH_ENTRY(pane, &hud->pane_list, head) { if (pane) hud_pane_draw_colored_objects(hud, pane); -- You are receiving this mail because: You are the assignee for the bug.
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