On Sun, Aug 10, 2014 at 4:18 PM, Matt Turner <matts...@gmail.com> wrote: > > --- > src/glsl/link_uniform_initializers.cpp | 24 +++++++++++-------- > src/glsl/link_uniforms.cpp | 5 ++-- > src/glsl/linker.cpp | 2 +- > src/glsl/linker.h | 6 +++-- > src/glsl/tests/copy_constant_to_storage_tests.cpp | 28 > ++++++++++++++--------- > src/glsl/tests/set_uniform_initializer_tests.cpp | 11 +++++---- > src/glsl/tests/uniform_initializer_utils.cpp | 7 +++--- > src/glsl/tests/uniform_initializer_utils.h | 3 ++- > 8 files changed, 52 insertions(+), 34 deletions(-) > > diff --git a/src/glsl/link_uniform_initializers.cpp > b/src/glsl/link_uniform_initializers.cpp > index c6fe6a9..a745c7c 100644 > --- a/src/glsl/link_uniform_initializers.cpp > +++ b/src/glsl/link_uniform_initializers.cpp > @@ -60,7 +60,8 @@ void > copy_constant_to_storage(union gl_constant_value *storage, > const ir_constant *val, > const enum glsl_base_type base_type, > - const unsigned int elements) > + const unsigned int elements, > + unsigned int boolean_true) Use 'const unsigned int boolean_true' because function is not supposed to modify the variable ? This change is applicable at few other places in this patch.
> { > for (unsigned int i = 0; i < elements; i++) { > switch (base_type) { > @@ -75,7 +76,7 @@ copy_constant_to_storage(union gl_constant_value *storage, > storage[i].f = val->value.f[i]; > break; > case GLSL_TYPE_BOOL: > - storage[i].b = int(val->value.b[i]); > + storage[i].b = val->value.b[i] ? boolean_true : 0; > break; > case GLSL_TYPE_ARRAY: > case GLSL_TYPE_STRUCT: > @@ -156,7 +157,7 @@ set_block_binding(gl_shader_program *prog, const char > *block_name, int binding) > void > set_uniform_initializer(void *mem_ctx, gl_shader_program *prog, > const char *name, const glsl_type *type, > - ir_constant *val) > + ir_constant *val, unsigned int boolean_true) > { > if (type->is_record()) { > ir_constant *field_constant; > @@ -168,7 +169,7 @@ set_uniform_initializer(void *mem_ctx, gl_shader_program > *prog, > const char *field_name = ralloc_asprintf(mem_ctx, "%s.%s", name, > type->fields.structure[i].name); > set_uniform_initializer(mem_ctx, prog, field_name, > - field_type, field_constant); > + field_type, field_constant, boolean_true); > field_constant = (ir_constant *)field_constant->next; > } > return; > @@ -179,7 +180,8 @@ set_uniform_initializer(void *mem_ctx, gl_shader_program > *prog, > const char *element_name = ralloc_asprintf(mem_ctx, "%s[%d]", name, > i); > > set_uniform_initializer(mem_ctx, prog, element_name, > - element_type, val->array_elements[i]); > + element_type, val->array_elements[i], > + boolean_true); > } > return; > } > @@ -204,7 +206,8 @@ set_uniform_initializer(void *mem_ctx, gl_shader_program > *prog, > copy_constant_to_storage(& storage->storage[idx], > val->array_elements[i], > base_type, > - elements); > + elements, > + boolean_true); > > idx += elements; > } > @@ -212,7 +215,8 @@ set_uniform_initializer(void *mem_ctx, gl_shader_program > *prog, > copy_constant_to_storage(storage->storage, > val, > val->type->base_type, > - val->type->components()); > + val->type->components(), > + boolean_true); > > if (storage->type->is_sampler()) { > for (int sh = 0; sh < MESA_SHADER_STAGES; sh++) { > @@ -232,7 +236,8 @@ set_uniform_initializer(void *mem_ctx, gl_shader_program > *prog, > } > > void > -link_set_uniform_initializers(struct gl_shader_program *prog) > +link_set_uniform_initializers(struct gl_shader_program *prog, > + unsigned int boolean_true) > { > void *mem_ctx = NULL; > > @@ -301,7 +306,8 @@ link_set_uniform_initializers(struct gl_shader_program > *prog) > } > } else if (var->constant_value) { > linker::set_uniform_initializer(mem_ctx, prog, var->name, > - var->type, var->constant_value); > + var->type, var->constant_value, > + boolean_true); > } > } > } > diff --git a/src/glsl/link_uniforms.cpp b/src/glsl/link_uniforms.cpp > index 3251097..ddb2056 100644 > --- a/src/glsl/link_uniforms.cpp > +++ b/src/glsl/link_uniforms.cpp > @@ -841,7 +841,8 @@ link_set_image_access_qualifiers(struct gl_shader_program > *prog) > } > > void > -link_assign_uniform_locations(struct gl_shader_program *prog) > +link_assign_uniform_locations(struct gl_shader_program *prog, > + unsigned int boolean_true) > { > ralloc_free(prog->UniformStorage); > prog->UniformStorage = NULL; > @@ -1014,7 +1015,7 @@ link_assign_uniform_locations(struct gl_shader_program > *prog) > prog->UniformStorage = uniforms; > > link_set_image_access_qualifiers(prog); > - link_set_uniform_initializers(prog); > + link_set_uniform_initializers(prog, boolean_true); > > return; > } > diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp > index 0096fb0..72f2223 100644 > --- a/src/glsl/linker.cpp > +++ b/src/glsl/linker.cpp > @@ -2821,7 +2821,7 @@ link_shaders(struct gl_context *ctx, struct > gl_shader_program *prog) > goto done; > > update_array_sizes(prog); > - link_assign_uniform_locations(prog); > + link_assign_uniform_locations(prog, ctx->Const.UniformBooleanTrue); > link_assign_atomic_counter_resources(ctx, prog); > store_fragdepth_layout(prog); > > diff --git a/src/glsl/linker.h b/src/glsl/linker.h > index 8851da6..beb9bb2 100644 > --- a/src/glsl/linker.h > +++ b/src/glsl/linker.h > @@ -34,10 +34,12 @@ extern void > link_invalidate_variable_locations(exec_list *ir); > > extern void > -link_assign_uniform_locations(struct gl_shader_program *prog); > +link_assign_uniform_locations(struct gl_shader_program *prog, > + unsigned int boolean_true); > > extern void > -link_set_uniform_initializers(struct gl_shader_program *prog); > +link_set_uniform_initializers(struct gl_shader_program *prog, > + unsigned int boolean_true); > > extern int > link_cross_validate_uniform_block(void *mem_ctx, > diff --git a/src/glsl/tests/copy_constant_to_storage_tests.cpp > b/src/glsl/tests/copy_constant_to_storage_tests.cpp > index 65a9d50..acf2789 100644 > --- a/src/glsl/tests/copy_constant_to_storage_tests.cpp > +++ b/src/glsl/tests/copy_constant_to_storage_tests.cpp > @@ -32,7 +32,8 @@ extern void > copy_constant_to_storage(union gl_constant_value *storage, > const ir_constant *val, > const enum glsl_base_type base_type, > - const unsigned int elements); > + const unsigned int elements, > + unsigned int boolean_true); > } > > class copy_constant_to_storage : public ::testing::Test { > @@ -77,9 +78,10 @@ copy_constant_to_storage::int_test(unsigned rows) > linker::copy_constant_to_storage(storage, > val, > val->type->base_type, > - val->type->components()); > + val->type->components(), > + 0xF00F); > > - verify_data(storage, 0, val, red_zone_size); > + verify_data(storage, 0, val, red_zone_size, 0xF00F); > } > > void > @@ -96,9 +98,10 @@ copy_constant_to_storage::uint_test(unsigned rows) > linker::copy_constant_to_storage(storage, > val, > val->type->base_type, > - val->type->components()); > + val->type->components(), > + 0xF00F); > > - verify_data(storage, 0, val, red_zone_size); > + verify_data(storage, 0, val, red_zone_size, 0xF00F); > } > > void > @@ -115,9 +118,10 @@ copy_constant_to_storage::float_test(unsigned columns, > unsigned rows) > linker::copy_constant_to_storage(storage, > val, > val->type->base_type, > - val->type->components()); > + val->type->components(), > + 0xF00F); > > - verify_data(storage, 0, val, red_zone_size); > + verify_data(storage, 0, val, red_zone_size, 0xF00F); > } > > void > @@ -134,9 +138,10 @@ copy_constant_to_storage::bool_test(unsigned rows) > linker::copy_constant_to_storage(storage, > val, > val->type->base_type, > - val->type->components()); > + val->type->components(), > + 0xF00F); > > - verify_data(storage, 0, val, red_zone_size); > + verify_data(storage, 0, val, red_zone_size, 0xF00F); > } > > /** > @@ -158,9 +163,10 @@ copy_constant_to_storage::sampler_test(void) > linker::copy_constant_to_storage(storage, > val, > GLSL_TYPE_SAMPLER, > - val->type->components()); > + val->type->components(), > + 0xF00F); > > - verify_data(storage, 0, val, red_zone_size); > + verify_data(storage, 0, val, red_zone_size, 0xF00F); > } > > TEST_F(copy_constant_to_storage, bool_uniform) > diff --git a/src/glsl/tests/set_uniform_initializer_tests.cpp > b/src/glsl/tests/set_uniform_initializer_tests.cpp > index 1d4169b..d3fdeb3 100644 > --- a/src/glsl/tests/set_uniform_initializer_tests.cpp > +++ b/src/glsl/tests/set_uniform_initializer_tests.cpp > @@ -31,7 +31,7 @@ namespace linker { > extern void > set_uniform_initializer(void *mem_ctx, gl_shader_program *prog, > const char *name, const glsl_type *type, > - ir_constant *val); > + ir_constant *val, unsigned int boolean_true); > } > > class set_uniform_initializer : public ::testing::Test { > @@ -179,11 +179,11 @@ non_array_test(void *mem_ctx, struct gl_shader_program > *prog, > ir_constant *val; > generate_data(mem_ctx, base_type, columns, rows, val); > > - linker::set_uniform_initializer(mem_ctx, prog, name, type, val); > + linker::set_uniform_initializer(mem_ctx, prog, name, type, val, 0xF00F); > > verify_initialization(prog, actual_index); > verify_data(prog->UniformStorage[actual_index].storage, 0, val, > - red_zone_components); > + red_zone_components, 0xF00F); > } > > TEST_F(set_uniform_initializer, int_uniform) > @@ -335,11 +335,12 @@ array_test(void *mem_ctx, struct gl_shader_program > *prog, > generate_array_data(mem_ctx, base_type, columns, rows, > array_size + excess_data_size, val); > > - linker::set_uniform_initializer(mem_ctx, prog, name, element_type, val); > + linker::set_uniform_initializer(mem_ctx, prog, name, element_type, val, > + 0xF00F); > > verify_initialization(prog, actual_index); > verify_data(prog->UniformStorage[actual_index].storage, array_size, > - val, red_zone_components); > + val, red_zone_components, 0xF00F); > } > > TEST_F(set_uniform_initializer, int_array_uniform) > diff --git a/src/glsl/tests/uniform_initializer_utils.cpp > b/src/glsl/tests/uniform_initializer_utils.cpp > index c61ef0d..6f47acd 100644 > --- a/src/glsl/tests/uniform_initializer_utils.cpp > +++ b/src/glsl/tests/uniform_initializer_utils.cpp > @@ -187,14 +187,15 @@ generate_array_data(void *mem_ctx, enum glsl_base_type > base_type, > */ > void > verify_data(gl_constant_value *storage, unsigned storage_array_size, > - ir_constant *val, unsigned red_zone_size) > + ir_constant *val, unsigned red_zone_size, > + unsigned int boolean_true) > { > if (val->type->base_type == GLSL_TYPE_ARRAY) { > const glsl_type *const element_type = val->array_elements[0]->type; > > for (unsigned i = 0; i < storage_array_size; i++) { > verify_data(storage + (i * element_type->components()), 0, > - val->array_elements[i], 0); > + val->array_elements[i], 0, boolean_true); > } > > const unsigned components = element_type->components(); > @@ -217,7 +218,7 @@ verify_data(gl_constant_value *storage, unsigned > storage_array_size, > EXPECT_EQ(val->value.f[i], storage[i].f); > break; > case GLSL_TYPE_BOOL: > - EXPECT_EQ(int(val->value.b[i]), storage[i].i); > + EXPECT_EQ(val->value.b[i] ? boolean_true : 0, storage[i].i); > break; > case GLSL_TYPE_ATOMIC_UINT: > case GLSL_TYPE_STRUCT: > diff --git a/src/glsl/tests/uniform_initializer_utils.h > b/src/glsl/tests/uniform_initializer_utils.h > index f8c06d2..b4d0c10 100644 > --- a/src/glsl/tests/uniform_initializer_utils.h > +++ b/src/glsl/tests/uniform_initializer_utils.h > @@ -44,4 +44,5 @@ generate_array_data(void *mem_ctx, enum glsl_base_type > base_type, > > extern void > verify_data(gl_constant_value *storage, unsigned storage_array_size, > - ir_constant *val, unsigned red_zone_size); > + ir_constant *val, unsigned red_zone_size, > + unsigned int boolean_true); > -- > 1.8.5.5 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev