On Mon, Aug 11, 2014 at 08:21:29PM -0700, Ben Widawsky wrote: > On Mon, Aug 11, 2014 at 05:29:34PM -0700, Kristian Høgsberg wrote: > > The brw_draw_prims() function is the draw entry point into the driver, > > and takes struct _mesa_prim for input. We want to be able to feed > > native primitives into the driver, and to that end we introduce > > BRW_PRIM_OFFSET, which lets use describe geometry using the native > > GEN primitive types. > > > > Signed-off-by: Kristian Høgsberg <k...@bitplanet.net> > > --- > > src/mesa/drivers/dri/i965/brw_context.h | 2 +- > > src/mesa/drivers/dri/i965/brw_defines.h | 7 +++++++ > > src/mesa/drivers/dri/i965/brw_draw.c | 15 ++++++++++++--- > > src/mesa/drivers/dri/i965/brw_vec4_gs.c | 3 ++- > > 4 files changed, 22 insertions(+), 5 deletions(-) > > > > diff --git a/src/mesa/drivers/dri/i965/brw_context.h > > b/src/mesa/drivers/dri/i965/brw_context.h > > index e23ee4e..7de9b64 100644 > > --- a/src/mesa/drivers/dri/i965/brw_context.h > > +++ b/src/mesa/drivers/dri/i965/brw_context.h > > @@ -1767,7 +1767,7 @@ gen8_emit_depth_stencil_hiz(struct brw_context *brw, > > void gen8_hiz_exec(struct brw_context *brw, struct intel_mipmap_tree *mt, > > unsigned int level, unsigned int layer, enum > > gen6_hiz_op op); > > > > -extern const GLuint prim_to_hw_prim[GL_TRIANGLE_STRIP_ADJACENCY+1]; > > +uint32_t get_hw_prim_for_gl_prim(int mode); > > > > void > > brw_setup_vec4_key_clip_info(struct brw_context *brw, > > diff --git a/src/mesa/drivers/dri/i965/brw_defines.h > > b/src/mesa/drivers/dri/i965/brw_defines.h > > index 3564041..a519629 100644 > > --- a/src/mesa/drivers/dri/i965/brw_defines.h > > +++ b/src/mesa/drivers/dri/i965/brw_defines.h > > @@ -77,6 +77,13 @@ > > #define _3DPRIM_LINESTRIP_CONT_BF 0x14 > > #define _3DPRIM_TRIFAN_NOSTIPPLE 0x15 > > > > +/* We use this offset to be able to pass native primitive types in struct > > + * _mesa_prim::mode. Native primitive types are BRW_PRIM_OFFSET + > > + * native_type, which should be different from all GL types and still fit > > in > > + * the 8 bits avialable. */ > > + > > +#define BRW_PRIM_OFFSET 0x80 > > + > > I'm slightly confused about why you decided 8 bits is the cutoff, and > why you picked 128 0x80 as the marker for native types.
8 bits is the size of the 'mode' bit field in struct _mesa_prim (see src/mesa/vbo/vbo.h). > > #define BRW_ANISORATIO_2 0 > > #define BRW_ANISORATIO_4 1 > > #define BRW_ANISORATIO_6 2 > > diff --git a/src/mesa/drivers/dri/i965/brw_draw.c > > b/src/mesa/drivers/dri/i965/brw_draw.c > > index 412c360..f84a2ad 100644 > > --- a/src/mesa/drivers/dri/i965/brw_draw.c > > +++ b/src/mesa/drivers/dri/i965/brw_draw.c > > @@ -55,7 +55,7 @@ > > > > #define FILE_DEBUG_FLAG DEBUG_PRIMS > > > > -const GLuint prim_to_hw_prim[GL_TRIANGLE_STRIP_ADJACENCY+1] = { > > +static const GLuint prim_to_hw_prim[GL_TRIANGLE_STRIP_ADJACENCY+1] = { > > _3DPRIM_POINTLIST, > > _3DPRIM_LINELIST, > > _3DPRIM_LINELOOP, > > @@ -86,6 +86,15 @@ static const GLenum reduced_prim[GL_POLYGON+1] = { > > GL_TRIANGLES > > }; > > > > +uint32_t > > uint8_t based on what you said above? Could also add an assert for mode > greater than 255 if you so desired It doesn't really matter... I went with uint32_t because that's what the variables the return value will be assigned to are. > > +get_hw_prim_for_gl_prim(int mode) > > +{ > > + if (mode >= BRW_PRIM_OFFSET) > > + return mode - BRW_PRIM_OFFSET; > > + else > > + return prim_to_hw_prim[mode]; > > +} > > + > > > > /* When the primitive changes, set a state bit and re-validate. Not > > * the nicest and would rather deal with this by having all the > > @@ -96,7 +105,7 @@ static void brw_set_prim(struct brw_context *brw, > > const struct _mesa_prim *prim) > > { > > struct gl_context *ctx = &brw->ctx; > > - uint32_t hw_prim = prim_to_hw_prim[prim->mode]; > > + uint32_t hw_prim = get_hw_prim_for_gl_prim(prim->mode); > > > > DBG("PRIM: %s\n", _mesa_lookup_enum_by_nr(prim->mode)); > > > > @@ -133,7 +142,7 @@ static void gen6_set_prim(struct brw_context *brw, > > > > DBG("PRIM: %s\n", _mesa_lookup_enum_by_nr(prim->mode)); > > > > - hw_prim = prim_to_hw_prim[prim->mode]; > > + hw_prim = get_hw_prim_for_gl_prim(prim->mode); > > > > if (hw_prim != brw->primitive) { > > brw->primitive = hw_prim; > > diff --git a/src/mesa/drivers/dri/i965/brw_vec4_gs.c > > b/src/mesa/drivers/dri/i965/brw_vec4_gs.c > > index 6428291..12cb943 100644 > > --- a/src/mesa/drivers/dri/i965/brw_vec4_gs.c > > +++ b/src/mesa/drivers/dri/i965/brw_vec4_gs.c > > @@ -217,7 +217,8 @@ do_gs_prog(struct brw_context *brw, > > /* URB entry sizes are stored as a multiple of 64 bytes. */ > > c.prog_data.base.urb_entry_size = ALIGN(output_size_bytes, 64) / 64; > > > > - c.prog_data.output_topology = prim_to_hw_prim[gp->program.OutputType]; > > + c.prog_data.output_topology = > > + get_hw_prim_for_gl_prim(gp->program.OutputType); > > > > brw_compute_vue_map(brw, &c.input_vue_map, c.key.input_varyings); > > > > With those comments considered, both 3 & 4 are: > Reviewed-by: Ben Widawsky <b...@bwidawsk.net> Thanks for reviewing, Kristian > > -- > Ben Widawsky, Intel Open Source Technology Center _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev