From: Marek Olšák <marek.ol...@amd.com> These are recommended values. Some additional tweeks will be needed for tessellation. --- src/gallium/drivers/radeonsi/si_state.c | 6 ----- src/gallium/drivers/radeonsi/si_state_draw.c | 33 ++++++++++++++++------------ 2 files changed, 19 insertions(+), 20 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/si_state.c b/src/gallium/drivers/radeonsi/si_state.c index 6e9a60a..e85f601 100644 --- a/src/gallium/drivers/radeonsi/si_state.c +++ b/src/gallium/drivers/radeonsi/si_state.c @@ -3013,12 +3013,6 @@ void si_init_config(struct si_context *sctx) si_pm4_set_reg(pm4, R_028B90_VGT_GS_INSTANCE_CNT, 0); si_pm4_set_reg(pm4, R_028B98_VGT_STRMOUT_BUFFER_CONFIG, 0x0); - if (sctx->b.chip_class == SI) { - si_pm4_set_reg(pm4, R_028AA8_IA_MULTI_VGT_PARAM, - S_028AA8_SWITCH_ON_EOP(1) | - S_028AA8_PARTIAL_VS_WAVE_ON(1) | - S_028AA8_PRIMGROUP_SIZE(63)); - } si_pm4_set_reg(pm4, R_028AB4_VGT_REUSE_OFF, 0x00000000); si_pm4_set_reg(pm4, R_028AB8_VGT_VTX_CNT_EN, 0x0); if (sctx->b.chip_class < CIK) diff --git a/src/gallium/drivers/radeonsi/si_state_draw.c b/src/gallium/drivers/radeonsi/si_state_draw.c index 411ea04..15e6bac 100644 --- a/src/gallium/drivers/radeonsi/si_state_draw.c +++ b/src/gallium/drivers/radeonsi/si_state_draw.c @@ -384,12 +384,17 @@ static bool si_update_draw_info_state(struct si_context *sctx, { struct si_pm4_state *pm4 = si_pm4_alloc_state(sctx); struct si_shader *vs = si_get_vs_state(sctx); + struct si_state_rasterizer *rs = sctx->queued.named.rasterizer; unsigned prim = si_conv_pipe_prim(info->mode); unsigned gs_out_prim = si_conv_prim_to_gs_out(sctx->gs_shader ? sctx->gs_shader->current->shader.gs_output_prim : info->mode); unsigned ls_mask = 0; + unsigned primgroup_size = 256; + /* SWITCH_ON_EOP(0) is always preferable. */ + bool wd_switch_on_eop = false; + bool ia_switch_on_eop = false; if (pm4 == NULL) return false; @@ -399,14 +404,17 @@ static bool si_update_draw_info_state(struct si_context *sctx, return false; } - if (sctx->b.chip_class >= CIK) { - struct si_state_rasterizer *rs = sctx->queued.named.rasterizer; - unsigned primgroup_size = 64; + if (prim == V_008958_DI_PT_TRISTRIP_ADJ) + primgroup_size = 128; - /* SWITCH_ON_EOP(0) is always preferable. */ - bool wd_switch_on_eop = false; - bool ia_switch_on_eop = false; + /* This is a hardware requirement. */ + if ((rs && rs->line_stipple_enable) || + (sctx->b.screen->debug_flags & DBG_SWITCH_ON_EOP)) { + ia_switch_on_eop = true; + wd_switch_on_eop = true; + } + if (sctx->b.chip_class >= CIK) { /* WD_SWITCH_ON_EOP has no effect on GPUs with less than * 4 shader engines. Set 1 to pass the assertion below. * The other cases are hardware requirements. */ @@ -425,13 +433,6 @@ static bool si_update_draw_info_state(struct si_context *sctx, (info->indirect || info->instance_count > 1)) wd_switch_on_eop = true; - /* This is a hardware requirement. */ - if ((rs && rs->line_stipple_enable) || - (sctx->b.screen->debug_flags & DBG_SWITCH_ON_EOP)) { - ia_switch_on_eop = true; - wd_switch_on_eop = true; - } - /* If the WD switch is false, the IA switch must be false too. */ assert(wd_switch_on_eop || !ia_switch_on_eop); @@ -442,13 +443,17 @@ static bool si_update_draw_info_state(struct si_context *sctx, si_pm4_cmd_add(pm4, prim); /* VGT_PRIMITIVE_TYPE */ si_pm4_cmd_add(pm4, /* IA_MULTI_VGT_PARAM */ S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) | - S_028AA8_PARTIAL_VS_WAVE_ON(1) | + S_028AA8_PARTIAL_VS_WAVE_ON(0) | S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1) | S_028AA8_WD_SWITCH_ON_EOP(wd_switch_on_eop)); si_pm4_cmd_add(pm4, 0); /* VGT_LS_HS_CONFIG */ si_pm4_cmd_end(pm4, false); } else { si_pm4_set_reg(pm4, R_008958_VGT_PRIMITIVE_TYPE, prim); + si_pm4_set_reg(pm4, R_028AA8_IA_MULTI_VGT_PARAM, + S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) | + S_028AA8_PARTIAL_VS_WAVE_ON(0) | + S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1)); } si_pm4_set_reg(pm4, R_028A6C_VGT_GS_OUT_PRIM_TYPE, gs_out_prim); -- 1.9.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev