This is more efficient. Signed-off-by: Kenneth Graunke <kenn...@whitecape.org> --- src/mesa/main/shader_query.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-)
You can't see it in the diff, but this is in a switch statement on var->data.mode, in the ir_var_system_value case. diff --git a/src/mesa/main/shader_query.cpp b/src/mesa/main/shader_query.cpp index 4267743..4871d09 100644 --- a/src/mesa/main/shader_query.cpp +++ b/src/mesa/main/shader_query.cpp @@ -92,8 +92,8 @@ is_active_attrib(const ir_variable *var) * are enumerated, including the special built-in inputs gl_VertexID * and gl_InstanceID." */ - return !strcmp(var->name, "gl_VertexID") || - !strcmp(var->name, "gl_InstanceID"); + return var->data.location == SYSTEM_VALUE_VERTEX_ID || + var->data.location == SYSTEM_VALUE_INSTANCE_ID; default: return false; -- 2.0.2 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev