On Monday, August 04, 2014 09:03:23 PM Neil Roberts wrote: > According to the GL spec the only fragment operations that should affect > glBlitFramebuffer are “the pixel ownership test, the scissor test, and sRGB > conversion”. That implies that dithering should not be performed so we need to > disable it when implementing the blit with a render. > > Before commit 05b52efbc97731 the dithering state would be left as whatever the > application picks (the default being GL_TRUE) and after that commit it was > explicitly enabled. Neither of these were correct. > > https://bugs.freedesktop.org/show_bug.cgi?id=81828 > --- > src/mesa/drivers/common/meta_blit.c | 3 +++ > 1 file changed, 3 insertions(+) > > diff --git a/src/mesa/drivers/common/meta_blit.c > b/src/mesa/drivers/common/meta_blit.c > index bbf0c3c..b28b9d0 100644 > --- a/src/mesa/drivers/common/meta_blit.c > +++ b/src/mesa/drivers/common/meta_blit.c > @@ -709,6 +709,9 @@ _mesa_meta_BlitFramebuffer(struct gl_context *ctx, > */ > _mesa_meta_begin(ctx, MESA_META_ALL & ~MESA_META_DRAW_BUFFERS); > > + /* Dithering shouldn't be performed for glBlitFramebuffer */ > + _mesa_set_enable(ctx, GL_DITHER, GL_FALSE); > + > /* If the clipping earlier changed the destination rect at all, then > * enable the scissor to clip to it. > */ >
Reviewed-by: Kenneth Graunke <kenn...@whitecape.org>
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