Android build never really installs the headers, as such we need to
explicitly add their location in the source tree otherwise it will
fail to find them.

v2: Android now installs the headers, so let's use that ;)

Signed-off-by: Emil Velikov <emil.l.veli...@gmail.com>
---
 src/gallium/targets/egl-static/Android.mk | 4 +---
 1 file changed, 1 insertion(+), 3 deletions(-)

diff --git a/src/gallium/targets/egl-static/Android.mk 
b/src/gallium/targets/egl-static/Android.mk
index d25c432..adaf582 100644
--- a/src/gallium/targets/egl-static/Android.mk
+++ b/src/gallium/targets/egl-static/Android.mk
@@ -47,9 +47,7 @@ LOCAL_CFLAGS += -DGALLIUM_SOFTPIPE
 
 # !swrast only
 ifneq ($(MESA_GPU_DRIVERS),swrast)
-LOCAL_C_INCLUDES += \
-       $(DRM_TOP)/include/drm \
-       $(DRM_TOP)
+LOCAL_C_INCLUDES += $(TARGET_OUT_HEADERS)/libdrm
 endif
 
 ifneq ($(filter freedreno, $(MESA_GPU_DRIVERS)),)
-- 
2.0.2

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