From: Marek Olšák <marek.ol...@amd.com>

---
 src/gallium/drivers/radeon/r600_pipe_common.c |  6 ++++--
 src/gallium/drivers/radeon/r600_pipe_common.h | 21 +++++++++++----------
 src/gallium/drivers/radeon/r600_texture.c     | 10 +++++++++-
 3 files changed, 24 insertions(+), 13 deletions(-)

diff --git a/src/gallium/drivers/radeon/r600_pipe_common.c 
b/src/gallium/drivers/radeon/r600_pipe_common.c
index 6535992..b132e04 100644
--- a/src/gallium/drivers/radeon/r600_pipe_common.c
+++ b/src/gallium/drivers/radeon/r600_pipe_common.c
@@ -233,8 +233,6 @@ static const struct debug_named_value 
common_debug_options[] = {
        { "vm", DBG_VM, "Print virtual addresses when creating resources" },
        { "trace_cs", DBG_TRACE_CS, "Trace cs and write rlockup_<csid>.c file 
with faulty cs" },
 
-       /* features */
-       { "nodma", DBG_NO_ASYNC_DMA, "Disable asynchronous DMA" },
 
        /* shaders */
        { "fs", DBG_FS, "Print fetch shaders" },
@@ -243,9 +241,13 @@ static const struct debug_named_value 
common_debug_options[] = {
        { "ps", DBG_PS, "Print pixel shaders" },
        { "cs", DBG_CS, "Print compute shaders" },
 
+       /* features */
+       { "nodma", DBG_NO_ASYNC_DMA, "Disable asynchronous DMA" },
        { "hyperz", DBG_HYPERZ, "Enable Hyper-Z" },
        /* GL uses the word INVALIDATE, gallium uses the word DISCARD */
        { "noinvalrange", DBG_NO_DISCARD_RANGE, "Disable handling of 
INVALIDATE_RANGE map flags" },
+       { "no2d", DBG_NO_2D_TILING, "Disable 2D tiling" },
+       { "notiling", DBG_NO_TILING, "Disable tiling" },
 
        DEBUG_NAMED_VALUE_END /* must be last */
 };
diff --git a/src/gallium/drivers/radeon/r600_pipe_common.h 
b/src/gallium/drivers/radeon/r600_pipe_common.h
index cee9622..5348b8d 100644
--- a/src/gallium/drivers/radeon/r600_pipe_common.h
+++ b/src/gallium/drivers/radeon/r600_pipe_common.h
@@ -80,17 +80,18 @@
 #define DBG_COMPUTE            (1 << 2)
 #define DBG_VM                 (1 << 3)
 #define DBG_TRACE_CS           (1 << 4)
+/* shader logging */
+#define DBG_FS                 (1 << 5)
+#define DBG_VS                 (1 << 6)
+#define DBG_GS                 (1 << 7)
+#define DBG_PS                 (1 << 8)
+#define DBG_CS                 (1 << 9)
 /* features */
-#define DBG_NO_ASYNC_DMA       (1 << 5)
-/* shaders */
-#define DBG_FS                 (1 << 8)
-#define DBG_VS                 (1 << 9)
-#define DBG_GS                 (1 << 10)
-#define DBG_PS                 (1 << 11)
-#define DBG_CS                 (1 << 12)
-/* features */
-#define DBG_HYPERZ             (1 << 13)
-#define DBG_NO_DISCARD_RANGE   (1 << 14)
+#define DBG_NO_ASYNC_DMA       (1 << 10)
+#define DBG_HYPERZ             (1 << 11)
+#define DBG_NO_DISCARD_RANGE   (1 << 12)
+#define DBG_NO_2D_TILING       (1 << 13)
+#define DBG_NO_TILING          (1 << 14)
 /* The maximum allowed bit is 15. */
 
 #define R600_MAP_BUFFER_ALIGNMENT 64
diff --git a/src/gallium/drivers/radeon/r600_texture.c 
b/src/gallium/drivers/radeon/r600_texture.c
index 6dd84a4..34ecfab 100644
--- a/src/gallium/drivers/radeon/r600_texture.c
+++ b/src/gallium/drivers/radeon/r600_texture.c
@@ -737,6 +737,13 @@ static unsigned r600_choose_tiling(struct 
r600_common_screen *rscreen,
         * Compressed textures must always be tiled. */
        if (!(templ->flags & R600_RESOURCE_FLAG_FORCE_TILING) &&
            !util_format_is_compressed(templ->format)) {
+               /* Not everything can be linear, so we cannot enforce it
+                * for all textures. */
+               if ((rscreen->debug_flags & DBG_NO_TILING) &&
+                   (!util_format_is_depth_or_stencil(templ->format) ||
+                    !(templ->flags & R600_RESOURCE_FLAG_FLUSHED_DEPTH)))
+                       return RADEON_SURF_MODE_LINEAR_ALIGNED;
+
                /* Tiling doesn't work with the 422 (SUBSAMPLED) formats on 
R600+. */
                if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED)
                        return RADEON_SURF_MODE_LINEAR_ALIGNED;
@@ -763,7 +770,8 @@ static unsigned r600_choose_tiling(struct 
r600_common_screen *rscreen,
        }
 
        /* Make small textures 1D tiled. */
-       if (templ->width0 <= 16 || templ->height0 <= 16)
+       if (templ->width0 <= 16 || templ->height0 <= 16 ||
+           (rscreen->debug_flags & DBG_NO_2D_TILING))
                return RADEON_SURF_MODE_1D;
 
        /* The allocator will switch to 1D if needed. */
-- 
1.9.1

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