https://bugs.freedesktop.org/show_bug.cgi?id=81500
--- Comment #11 from Barto <mister.free...@laposte.net> --- I manage to find the commit who triggers the bug : it's the commit d030a3404ca0fedf365cb0fd41eaad7abc8ff132 linker: Sort shader I/O variables into a canonical order v2: Rebase on removal of ir_variable::user_location. http://cgit.freedesktop.org/mesa/mesa/commit/?id=d030a3404ca0fedf365cb0fd41eaad7abc8ff132 I use a workaround in order to solve the compilation error : drivers/common/meta.c: In function '_mesa_meta_begin': drivers/common/meta.c:1202:1: error: invalid storage class for function 'invert_z' invert_z(GLfloat normZ) in order to do a full bisect I replaced some lines in meta.c for the 12 commits who have this compilation error ( line 579 to 584 ) : if (ctx->Extensions.ARB_separate_shader_objects) { if (ctx->Pipeline.Current) { _mesa_reference_pipeline_object(ctx, &save->Pipeline, ctx->Pipeline.Current); _mesa_BindProgramPipeline(0); } with these lines : if (ctx->Pipeline.Current) { _mesa_reference_pipeline_object(ctx, &save->Pipeline, ctx->Pipeline.Current); _mesa_BindProgramPipeline(0); } now if a 10.2.4 version of mesa is scheduled it would be great to revert this commit d030a3404ca0fedf365cb0fd41eaad7abc8ff132 in order to solve this bug -- You are receiving this mail because: You are the assignee for the bug.
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