There already is an option: gl_shader_compiler_options::EmitNoPow, but st/mesa never sets it to GL_TRUE.
Marek On Sat, Jul 19, 2014 at 12:38 AM, Matt Turner <matts...@gmail.com> wrote: > On Fri, Jul 18, 2014 at 3:25 PM, Marek Olšák <mar...@gmail.com> wrote: >> BTW, I have just noticed r600g also lowers POW and there is no mention >> of POW in the SI ISA guide either, so I don't think radeons would >> benefit from an optimization pass that adds POW instructions. > > Sure. We could of course add an option (like native integers) for > does-my-backend-do-POW. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev