because depth texture data needs clamping to [0.0, 1.0]. Let the _mesa_texstore() fallback to slower path.
Fixes Khronos GLES3 CTS tests: shadow_execution_vert shadow_execution_frag Cc: <mesa-sta...@lists.freedesktop.org> Signed-off-by: Anuj Phogat <anuj.pho...@gmail.com> --- src/mesa/main/texstore.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index d363f9f..4bed62a 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -3790,8 +3790,8 @@ _mesa_texstore_needs_transfer_ops(struct gl_context *ctx, switch (baseInternalFormat) { case GL_DEPTH_COMPONENT: case GL_DEPTH_STENCIL: - return ctx->Pixel.DepthScale != 1.0f || - ctx->Pixel.DepthBias != 0.0f; + /* Depth texture data needs clamping to [0.0, 1.0]. */ + return GL_TRUE; case GL_STENCIL_INDEX: return GL_FALSE; -- 1.9.3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev