I found myself often wanting this when I'm printing out a uint32_t mapping of some GPU data, and I want to put in an interpretation of that value as a float. --- src/gallium/auxiliary/util/u_math.h | 8 ++++++++ 1 file changed, 8 insertions(+)
diff --git a/src/gallium/auxiliary/util/u_math.h b/src/gallium/auxiliary/util/u_math.h index b9ed197..68ca3f2 100644 --- a/src/gallium/auxiliary/util/u_math.h +++ b/src/gallium/auxiliary/util/u_math.h @@ -616,6 +616,14 @@ fui( float f ) return fi.ui; } +static INLINE float +uif(uint32_t ui) +{ + union fi fi; + fi.ui = ui; + return fi.f; +} + /** * Convert ubyte to float in [0, 1]. -- 2.0.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev