From: Ian Romanick <ian.d.roman...@intel.com> warn_extension_index was moved to improve packing.
Valgrind massif results for a trimmed apitrace of dota2: n time(i) total(B) useful-heap(B) extra-heap(B) stacks(B) Before (32-bit): 73 40,580,476,304 68,488,400 62,796,151 5,692,249 0 After (32-bit): 73 40,575,751,558 68,116,528 62,618,607 5,497,921 0 Before (64-bit): 71 37,124,890,613 95,889,584 88,089,008 7,800,576 0 After (64-bit): 62 37,123,578,526 95,150,784 87,711,304 7,439,480 0 A real savings of 173KiB on 32-bit and 368KiB on 64-bit. Signed-off-by: Ian Romanick <ian.d.roman...@intel.com> --- src/glsl/ast_to_hir.cpp | 4 ++-- src/glsl/ir.h | 19 +++++++++---------- 2 files changed, 11 insertions(+), 12 deletions(-) diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp index 542a869..82ac29e 100644 --- a/src/glsl/ast_to_hir.cpp +++ b/src/glsl/ast_to_hir.cpp @@ -2923,8 +2923,8 @@ get_variable_being_redeclared(ir_variable *var, YYLTYPE loc, "gl_FragDepth: depth layout is declared here " "as '%s, but it was previously declared as " "'%s'", - depth_layout_string(var->data.depth_layout), - depth_layout_string(earlier->data.depth_layout)); + depth_layout_string(ir_depth_layout(var->data.depth_layout)), + depth_layout_string(ir_depth_layout(earlier->data.depth_layout))); } earlier->data.depth_layout = var->data.depth_layout; diff --git a/src/glsl/ir.h b/src/glsl/ir.h index d4010fa..d33d153 100644 --- a/src/glsl/ir.h +++ b/src/glsl/ir.h @@ -704,6 +704,13 @@ public: */ unsigned index:1; + /** + * \brief Layout qualifier for gl_FragDepth. + * + * This is not equal to \c ir_depth_layout_none if and only if this + * variable is \c gl_FragDepth and a layout qualifier is specified. + */ + unsigned depth_layout:3; /** * ARB_shader_image_load_store qualifiers. @@ -714,9 +721,6 @@ public: unsigned image_volatile:1; unsigned image_restrict:1; - /** Image internal format if specified explicitly, otherwise GL_NONE. */ - uint16_t image_format; - /** * Emit a warning if this variable is accessed. */ @@ -724,13 +728,8 @@ public: uint8_t warn_extension_index; public: - /** - * \brief Layout qualifier for gl_FragDepth. - * - * This is not equal to \c ir_depth_layout_none if and only if this - * variable is \c gl_FragDepth and a layout qualifier is specified. - */ - ir_depth_layout depth_layout; + /** Image internal format if specified explicitly, otherwise GL_NONE. */ + uint16_t image_format; /** * Storage location of the base of this variable -- 1.8.1.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev