https://bugs.freedesktop.org/show_bug.cgi?id=81162
almos <aaalmo...@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Severity|critical |normal Priority|high |medium Summary|Multicore Rendering issue |L4d2 is slow on Intel |on Intel Ironlake Mobile |Ironlake Mobile chipsets |chipsets | --- Comment #1 from almos <aaalmo...@gmail.com> --- I reset the severity, because you only have a performance problem, not a crash. According to the comments on the github reports, your problem is not dependent on the multicore setting in the game, so I also fixed the bug title. Mesa is supposed to be somewhat slower than the windows driver (especially on these older chips), and l4d2 has slightly higher requirements on Linux, so it's expected to run slower. I'm surprised it runs at all on GL2.1, because tf2 requires 3.0 AFAIK. You might also try to upgrade Mesa, as 10.3-dev is quite old. -- You are receiving this mail because: You are the assignee for the bug.
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