So... I don't think we're going to figure this out here. At least I have nothing enlightening to say. FWIW this is doing the same thing as what i965 does wrt the persample_shading computation. It should be pretty easy to change should we decide on a different interpretation of the spec.
The only question is whether this is necessary at all. i.e. what happens if you have a ARB_gs5-enabled shader with a "regular" varying and sample varying. If the regular varying should just be interpolated at the sample, perhaps all this stuff is stupid and I should just drop it and keep the "if per-sample shading, just interpolate at the sample no matter what" semantics that ARB_sample_shading introduced. I tried to start a thread about this but no one bit :) Hopefully people who have more experience than I will be able to suggest how to proceed. As always, happy to do it whichever way. -ilia On Sat, Jul 5, 2014 at 6:48 PM, Marek Olšák <mar...@gmail.com> wrote: > What you say makes sense. I'm just asking what that sentence in the > spec means if it isn't about interpolation. :) > > Marek > > On Sun, Jul 6, 2014 at 12:40 AM, Ilia Mirkin <imir...@alum.mit.edu> wrote: >> On Sat, Jul 5, 2014 at 6:22 PM, Marek Olšák <mar...@gmail.com> wrote: >>> There is this vague statement in the sample shading spec: >>> >>> When the sample shading fraction is 1.0, a separate set of colors and >>> other associated data are evaluated for each sample, each set of values >>> are evaluated at the sample location. >>> >>> I thought it was about interpolation, meaning that the fraction must >>> 1.0 for the per-sample interpolation to be enabled, right? >> >> I guess so. I'm pretty much just doing what the intel driver is >> doing... see brw_wm.c. >> >> /* Gets the minimum number of shader invocations per fragment. >> * This function is useful to determine if we need to do per >> * sample shading or per fragment shading. >> */ >> GLint >> _mesa_get_min_invocations_per_fragment(struct gl_context *ctx, >> const struct gl_fragment_program >> *prog, >> bool ignore_sample_qualifier) >> >> So I guess instead of > 1 this should be checking for == >> ctx->DrawBuffer->Visual.samples? (and > 1) >> >> Although in that case, I _really_ don't get the point of having >> non-1.0/0.0 fractions ever existing. Why would you want it to be >> shaded for e.g. 4/8 samples if all the inputs are going to get >> interpolated the same way? >> >> -ilia >> >>> >>> Marek >>> >>> >>> On Sat, Jul 5, 2014 at 6:07 AM, Ilia Mirkin <imir...@alum.mit.edu> wrote: >>>> This enables a gallium driver not to care about the semantics of >>>> ARB_sample_shading vs ARB_gpu_shader5 sample attributes. When >>>> ARB_sample_shading-style sample shading is enabled, all of the fp inputs >>>> are marked for interpolation at the sample location. >>>> >>>> Signed-off-by: Ilia Mirkin <imir...@alum.mit.edu> >>>> --- >>>> >>>> I _think_ I got this right... at least the tests still pass. But my >>>> understanding of all the various update atoms, etc is really weak... please >>>> read carefully :) >>>> >>>> Now that I understand all this interpolation stuff better, I see why it was >>>> suggested I add proper per-sample interpolation first and the >>>> ARB_sample_shading stuff second. Oh well... >>>> >>>> src/mesa/state_tracker/st_atom_shader.c | 6 +++++- >>>> src/mesa/state_tracker/st_program.c | 3 +++ >>>> src/mesa/state_tracker/st_program.h | 3 +++ >>>> 3 files changed, 11 insertions(+), 1 deletion(-) >>>> >>>> diff --git a/src/mesa/state_tracker/st_atom_shader.c >>>> b/src/mesa/state_tracker/st_atom_shader.c >>>> index 67c6157..6515a98 100644 >>>> --- a/src/mesa/state_tracker/st_atom_shader.c >>>> +++ b/src/mesa/state_tracker/st_atom_shader.c >>>> @@ -89,6 +89,10 @@ update_fp( struct st_context *st ) >>>> key.clamp_color = st->clamp_frag_color_in_shader && >>>> st->ctx->Color._ClampFragmentColor; >>>> >>>> + /* Ignore sample qualifier while computing this flag. */ >>>> + key.persample_shading = >>>> + _mesa_get_min_invocations_per_fragment(st->ctx, &stfp->Base, true) >>>> > 1; >>>> + >>>> st->fp_variant = st_get_fp_variant(st, stfp, &key); >>>> >>>> st_reference_fragprog(st, &st->fp, stfp); >>>> @@ -108,7 +112,7 @@ update_fp( struct st_context *st ) >>>> const struct st_tracked_state st_update_fp = { >>>> "st_update_fp", /* name */ >>>> { /* dirty */ >>>> - _NEW_BUFFERS, /* mesa */ >>>> + _NEW_BUFFERS | _NEW_MULTISAMPLE, /* mesa */ >>>> ST_NEW_FRAGMENT_PROGRAM /* st */ >>>> }, >>>> update_fp /* update */ >>>> diff --git a/src/mesa/state_tracker/st_program.c >>>> b/src/mesa/state_tracker/st_program.c >>>> index b603759..9d7b7c4 100644 >>>> --- a/src/mesa/state_tracker/st_program.c >>>> +++ b/src/mesa/state_tracker/st_program.c >>>> @@ -548,6 +548,9 @@ st_translate_fragment_program(struct st_context *st, >>>> else >>>> interpLocation[slot] = TGSI_INTERPOLATE_LOC_CENTER; >>>> >>>> + if (key->persample_shading) >>>> + interpLocation[slot] = TGSI_INTERPOLATE_LOC_SAMPLE; >>>> + >>>> switch (attr) { >>>> case VARYING_SLOT_POS: >>>> input_semantic_name[slot] = TGSI_SEMANTIC_POSITION; >>>> diff --git a/src/mesa/state_tracker/st_program.h >>>> b/src/mesa/state_tracker/st_program.h >>>> index ce9174f..9a5b6a8 100644 >>>> --- a/src/mesa/state_tracker/st_program.h >>>> +++ b/src/mesa/state_tracker/st_program.h >>>> @@ -58,6 +58,9 @@ struct st_fp_variant_key >>>> >>>> /** for ARB_color_buffer_float */ >>>> GLuint clamp_color:1; >>>> + >>>> + /** for ARB_sample_shading */ >>>> + GLuint persample_shading:1; >>>> }; >>>> >>>> >>>> -- >>>> 1.8.5.5 >>>> >>>> _______________________________________________ >>>> mesa-dev mailing list >>>> mesa-dev@lists.freedesktop.org >>>> http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev