Am 02.07.2014 16:57, schrieb Ilia Mirkin: > If multiple viewports are supported, that implies the presence of a GS > and layered rendering, so we can enable ARB_fragment_layer_viewport as > well. > > Signed-off-by: Ilia Mirkin <imir...@alum.mit.edu> > --- > > OK... this has been fun. The r600g change has been reviewed and tested, and > now pushed. So all ARB_viewport_array-supporting drivers should be good now. > > docs/GL3.txt | 2 +- > docs/relnotes/10.3.html | 1 + > src/mesa/state_tracker/st_extensions.c | 1 + > 3 files changed, 3 insertions(+), 1 deletion(-) > > diff --git a/docs/GL3.txt b/docs/GL3.txt > index 8ef4947..296e14c 100644 > --- a/docs/GL3.txt > +++ b/docs/GL3.txt > @@ -161,7 +161,7 @@ GL 4.3: > GL_ARB_copy_image not started > GL_KHR_debug DONE (all drivers) > GL_ARB_explicit_uniform_location DONE (all drivers > that support GLSL) > - GL_ARB_fragment_layer_viewport not started > + GL_ARB_fragment_layer_viewport DONE (nv50, nvc0, > r600) > GL_ARB_framebuffer_no_attachments not started > GL_ARB_internalformat_query2 not started > GL_ARB_invalidate_subdata DONE (all drivers) > diff --git a/docs/relnotes/10.3.html b/docs/relnotes/10.3.html > index 47d2c5f..9af7210 100644 > --- a/docs/relnotes/10.3.html > +++ b/docs/relnotes/10.3.html > @@ -54,6 +54,7 @@ Note: some of the new features are only available with > certain drivers. > <li>GL_ARB_texture_query_lod on radeonsi</li> > <li>GL_ARB_viewport_array on nvc0</li> > <li>GL_ARB_seamless_cubemap_per_texture on i965, llvmpipe, nvc0, r600, > radeonsi, softpipe</li> > +<li>GL_ARB_fragment_layer_viewport on nv50, nvc0, llvmpipe, r600</li> > </ul> > > > diff --git a/src/mesa/state_tracker/st_extensions.c > b/src/mesa/state_tracker/st_extensions.c > index bfad04f..9824135 100644 > --- a/src/mesa/state_tracker/st_extensions.c > +++ b/src/mesa/state_tracker/st_extensions.c > @@ -815,6 +815,7 @@ void st_init_extensions(struct st_context *st) > ctx->Const.ViewportBounds.Min = -16384.0; > ctx->Const.ViewportBounds.Max = 16384.0; > ctx->Extensions.ARB_viewport_array = GL_TRUE; > + ctx->Extensions.ARB_fragment_layer_viewport = GL_TRUE; > } > } > if (ctx->Const.MaxProgramTextureGatherComponents > 0) >
Reviewed-by: Roland Scheidegger <srol...@vmware.com> _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev