The one that increases the number of input SGPRs to 22 (16 user + 6 streamout) in the calling convention. I don't remember the name. Please "git blame" on the calling convention.
Marek On Fri, Jun 27, 2014 at 5:26 PM, Tom Stellard <t...@stellard.net> wrote: > On Tue, Jun 17, 2014 at 01:51:10AM +0200, Marek Olšák wrote: >> Since LLVM 3.5 will be released in August and my radeon patches adding > > Which LLVM patches are required for ARB_draw_indirect? > > -Tom > >> ARB_draw_indirect depend on it, I will commit ARB_draw_indirect >> support for Gallium with softpipe and llvmpipe support earlier. My >> plan is for patches 3,4,5,6 to get committed in one week from now, or >> sooner if somebody reviews them. >> >> Marek >> >> On Sat, Apr 26, 2014 at 3:27 PM, Marek Olšák <mar...@gmail.com> wrote: >> > From: Christoph Bumiller <e0425...@student.tuwien.ac.at> >> > >> > Intended for use with GL_ARB_draw_indirect's DRAW_INDIRECT_BUFFER >> > target or for D3D11_RESOURCE_MISC_DRAWINDIRECT_ARGS. >> > --- >> > src/gallium/docs/source/screen.rst | 3 +++ >> > src/gallium/include/pipe/p_defines.h | 1 + >> > 2 files changed, 4 insertions(+) >> > >> > diff --git a/src/gallium/docs/source/screen.rst >> > b/src/gallium/docs/source/screen.rst >> > index 89cbdbf..65885b9 100644 >> > --- a/src/gallium/docs/source/screen.rst >> > +++ b/src/gallium/docs/source/screen.rst >> > @@ -354,6 +354,9 @@ resources might be created and handled quite >> > differently. >> > bound to the graphics pipeline as a shader resource. >> > * ``PIPE_BIND_COMPUTE_RESOURCE``: A buffer or texture that can be >> > bound to the compute program as a shader resource. >> > +* ``PIPE_BIND_COMMAND_ARGS_BUFFER``: A buffer that may be sourced by the >> > + GPU command processor. It can contain, for example, the arguments to >> > + indirect draw calls. >> > >> > .. _pipe_usage: >> > >> > diff --git a/src/gallium/include/pipe/p_defines.h >> > b/src/gallium/include/pipe/p_defines.h >> > index a3a1ae1..4d5d833 100644 >> > --- a/src/gallium/include/pipe/p_defines.h >> > +++ b/src/gallium/include/pipe/p_defines.h >> > @@ -350,6 +350,7 @@ enum pipe_flush_flags { >> > #define PIPE_BIND_GLOBAL (1 << 18) /* set_global_binding */ >> > #define PIPE_BIND_SHADER_RESOURCE (1 << 19) /* set_shader_resources >> > */ >> > #define PIPE_BIND_COMPUTE_RESOURCE (1 << 20) /* set_compute_resources >> > */ >> > +#define PIPE_BIND_COMMAND_ARGS_BUFFER (1 << 21) /* >> > pipe_draw_info.indirect */ >> > >> > /* The first two flags above were previously part of the amorphous >> > * TEXTURE_USAGE, most of which are now descriptions of the ways a >> > -- >> > 1.8.3.2 >> > >> _______________________________________________ >> mesa-dev mailing list >> mesa-dev@lists.freedesktop.org >> http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev