On Sun, Jun 22, 2014 at 1:49 PM, Ilia Mirkin <imir...@alum.mit.edu> wrote: > All of the bits appear to already be in place to support this in the > sampler (which the original AMD version didn't allow). > > Signed-off-by: Ilia Mirkin <imir...@alum.mit.edu> > --- > > I'm probably missing some reason why this wasn't already enabled, but sending > this out anyways. Feel free to point out the error in my reasoning :)
Actualy I noticed a semi-similar patch was sent out nearly a year ago: http://lists.freedesktop.org/archives/mesa-dev/2013-August/043652.html To which Ken's response was: http://lists.freedesktop.org/archives/mesa-dev/2013-August/043660.html after which I guess the ball got dropped... Ken, is my patch OK then? Or should I do a s/AMD/ARB/ throughout the tree as well? Or some third option :) -ilia > > src/mesa/main/extensions.c | 1 + > 1 file changed, 1 insertion(+) > > diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c > index 25e3dab..522f5ad 100644 > --- a/src/mesa/main/extensions.c > +++ b/src/mesa/main/extensions.c > @@ -136,6 +136,7 @@ static const struct extension extension_table[] = { > { "GL_ARB_sample_shading", o(ARB_sample_shading), > GL, 2009 }, > { "GL_ARB_sampler_objects", o(dummy_true), > GL, 2009 }, > { "GL_ARB_seamless_cube_map", o(ARB_seamless_cube_map), > GL, 2009 }, > + { "GL_ARB_seamless_cubemap_per_texture", > o(AMD_seamless_cubemap_per_texture), GL, 2013 }, > { "GL_ARB_separate_shader_objects", o(dummy_true), > GL, 2010 }, > { "GL_ARB_shader_atomic_counters", > o(ARB_shader_atomic_counters), GL, 2011 }, > { "GL_ARB_shader_bit_encoding", > o(ARB_shader_bit_encoding), GL, 2010 }, > -- > 1.8.5.5 > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev