From: Dave Airlie <airl...@redhat.com> Marek: also handle cube arrays
Signed-off-by: Marek Olšák <marek.ol...@amd.com> --- src/mesa/state_tracker/st_texture.c | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c index 92035e8..c148821 100644 --- a/src/mesa/state_tracker/st_texture.c +++ b/src/mesa/state_tracker/st_texture.c @@ -394,6 +394,14 @@ st_texture_image_copy(struct pipe_context *pipe, src_box.width = width; src_box.height = height; src_box.depth = 1; + + if (src->target == PIPE_TEXTURE_1D_ARRAY || + src->target == PIPE_TEXTURE_2D_ARRAY || + src->target == PIPE_TEXTURE_CUBE_ARRAY) { + face = 0; + depth = src->array_size; + } + /* Loop over 3D image slices */ /* could (and probably should) use "true" 3d box here - but drivers can't quite handle it yet */ -- 1.9.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev