"shader_time_add" is a lot more informative than "op152".
Signed-off-by: Kenneth Graunke <kenn...@whitecape.org> --- src/mesa/drivers/dri/i965/brw_shader.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp index 6ad0ff4..687356b 100644 --- a/src/mesa/drivers/dri/i965/brw_shader.cpp +++ b/src/mesa/drivers/dri/i965/brw_shader.cpp @@ -451,6 +451,8 @@ brw_instruction_name(enum opcode op) return "tg4"; case SHADER_OPCODE_TG4_OFFSET: return "tg4_offset"; + case SHADER_OPCODE_SHADER_TIME_ADD: + return "shader_time_add"; case SHADER_OPCODE_GEN4_SCRATCH_READ: return "gen4_scratch_read"; -- 2.0.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev