On Friday, June 13, 2014 12:38:43 PM Topi Pohjolainen wrote: > This fixes framebuffer_blit_functionality_scissor_blit.test in > gles3 cts. > > Signed-off-by: Topi Pohjolainen <topi.pohjolai...@intel.com> > --- > src/mesa/drivers/dri/i965/gen8_depth_state.c | 15 +++++++++++++++ > 1 file changed, 15 insertions(+) > > diff --git a/src/mesa/drivers/dri/i965/gen8_depth_state.c b/src/mesa/drivers/dri/i965/gen8_depth_state.c > index 8c70c62..7f1c23d 100644 > --- a/src/mesa/drivers/dri/i965/gen8_depth_state.c > +++ b/src/mesa/drivers/dri/i965/gen8_depth_state.c > @@ -30,6 +30,17 @@ > #include "brw_defines.h" > > /** > + * The documentation for Broadwell's Hierarchical Depth Buffer Resolve and for > + * Depth Buffer Clear mandates the rectangle to be 8x4 aligned. > + */ > +static void > +align_rectangle_primitive(uint32_t *width, uint32_t *height) > +{ > + *width = ALIGN(*width, 8); > + *height = ALIGN(*height, 4); > +} > + > +/** > * Helper function to emit depth related command packets. > */ > static void > @@ -54,6 +65,8 @@ emit_depth_packets(struct brw_context *brw, > return; > } > > + align_rectangle_primitive(&width, &height); > + > intel_emit_depth_stall_flushes(brw); > > /* _NEW_BUFFERS, _NEW_DEPTH, _NEW_STENCIL */ > @@ -248,6 +261,8 @@ gen8_hiz_exec(struct brw_context *brw, struct intel_mipmap_tree *mt, > unsigned rect_width = minify(mt->logical_width0, level); > unsigned rect_height = minify(mt->logical_height0, level); > > + align_rectangle_primitive(&rect_width, &rect_height); > + > BEGIN_BATCH(4); > OUT_BATCH(_3DSTATE_DRAWING_RECTANGLE << 16 | (4 - 2)); > OUT_BATCH(0); >
NAK - unfortunately, this regresses piles and piles of depthstencil-render- miplevels Piglit tests. I'll look into why - I'm still convinced we need to do this, we're just probably not doing it quite right. --Ken
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