It should be possible to query the number of primitives written to each individual stream by a geometry shader in a single draw call. For that we need to have up to MAX_VERTEX_STREAM separate query objects. --- src/mesa/main/mtypes.h | 2 +- src/mesa/main/queryobj.c | 17 +++++++++-------- 2 files changed, 10 insertions(+), 9 deletions(-)
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 072d3ae..8394060 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2917,7 +2917,7 @@ struct gl_query_state /** GL_EXT_transform_feedback */ struct gl_query_object *PrimitivesGenerated; - struct gl_query_object *PrimitivesWritten; + struct gl_query_object *PrimitivesWritten[MAX_VERTEX_STREAMS]; /** GL_ARB_timer_query */ struct gl_query_object *TimeElapsed; diff --git a/src/mesa/main/queryobj.c b/src/mesa/main/queryobj.c index 512f45a..7e84365 100644 --- a/src/mesa/main/queryobj.c +++ b/src/mesa/main/queryobj.c @@ -144,11 +144,12 @@ _mesa_init_query_object_functions(struct dd_function_table *driver) /** - * Return pointer to the query object binding point for the given target. - * \return NULL if invalid target, else the address of binding point + * Return pointer to the query object binding point for the given target (and + * stream for transform feedback queries). + * \return NULL if invalid target or stream, else the address of binding point */ static struct gl_query_object ** -get_query_binding_point(struct gl_context *ctx, GLenum target) +get_query_binding_point(struct gl_context *ctx, GLenum target, GLuint stream) { switch (target) { case GL_SAMPLES_PASSED_ARB: @@ -179,7 +180,7 @@ get_query_binding_point(struct gl_context *ctx, GLenum target) return NULL; case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN: if (ctx->Extensions.EXT_transform_feedback) - return &ctx->Query.PrimitivesWritten; + return &ctx->Query.PrimitivesWritten[stream]; else return NULL; default: @@ -240,7 +241,7 @@ _mesa_DeleteQueries(GLsizei n, const GLuint *ids) if (q) { if (q->Active) { struct gl_query_object **bindpt; - bindpt = get_query_binding_point(ctx, q->Target); + bindpt = get_query_binding_point(ctx, q->Target, q->Stream); assert(bindpt); /* Should be non-null for active q. */ if (bindpt) { *bindpt = NULL; @@ -313,7 +314,7 @@ _mesa_BeginQueryIndexed(GLenum target, GLuint index, GLuint id) FLUSH_VERTICES(ctx, 0); - bindpt = get_query_binding_point(ctx, target); + bindpt = get_query_binding_point(ctx, target, index); if (!bindpt) { _mesa_error(ctx, GL_INVALID_ENUM, "glBeginQuery{Indexed}(target)"); return; @@ -391,7 +392,7 @@ _mesa_EndQueryIndexed(GLenum target, GLuint index) FLUSH_VERTICES(ctx, 0); - bindpt = get_query_binding_point(ctx, target); + bindpt = get_query_binding_point(ctx, target, index); if (!bindpt) { _mesa_error(ctx, GL_INVALID_ENUM, "glEndQuery{Indexed}(target)"); return; @@ -518,7 +519,7 @@ _mesa_GetQueryIndexediv(GLenum target, GLuint index, GLenum pname, } } else { - bindpt = get_query_binding_point(ctx, target); + bindpt = get_query_binding_point(ctx, target, index); if (!bindpt) { _mesa_error(ctx, GL_INVALID_ENUM, "glGetQuery{Indexed}iv(target)"); return; -- 1.9.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev