https://bugs.freedesktop.org/show_bug.cgi?id=77596
--- Comment #7 from Benjamin Bellec <b.bel...@gmail.com> --- I finally found that I omitted to specify "--prefix=/usr" on build time. Could this be the source of the crash (eg. if old "includes" were in this place) ? The game didn't crash since many days, I think that was the issue. Now I rebuilt mesa like I was doing before, game crashed again, and I got this error (previously I wasn't launching the game with MESA_DEBUG) : Mesa: User error: GL_INVALID_VALUE in glMapBufferRange(length = -42702) -- You are receiving this mail because: You are the assignee for the bug.
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