https://bugs.freedesktop.org/show_bug.cgi?id=79421
--- Comment #1 from Roland Scheidegger <srol...@vmware.com> --- I can't reproduce this, and valgrind didn't show anything suspicious neither. Is this a regression? I see the problem though, we're missing a test for non-zero cbuf in lp_rast_shade_tile (which we already do in lp_rast_shade_quads_mask). For some reason though when I run the test it never touches lp_rast_shade_tile just lp_rast_shade_quads_mask which certainly explains why it doesn't crash - from a quick glance with the geometry I get lp_rast_shade_tile should be impossible. In any case I increased the FB_SIZE in the piglit test which made it crash indeed. I'm going to post a fix... -- You are receiving this mail because: You are the assignee for the bug.
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