https://bugs.freedesktop.org/show_bug.cgi?id=79016
Marek Olšák <mar...@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution|--- |NOTABUG --- Comment #7 from Marek Olšák <mar...@gmail.com> --- "warn" is not a failure, like I said. I knew about this pass->warn change. It actually uncovers a potential issue with the hardware - or with the test. It depends on how you look at it. >From the test: * Note: some OpenGL implementations do not pass the "flat_first" and * "flat_last" tests when rendering quads or polygons. That is, they * produce a tessellation which contains the correct vertices, but not * in the order required to preserve flat shaded colors. This is * unlikely to cause problems for client programs, since client * programs that use new features like transform feedback are unlikely * to also use deprecated features like quads and polygons. Also, it * is a matter of interpretation whether these tests are expected to * pass at all--after all, the spec does say that "the order of * tessellation within a primitive is undefined". Accordingly, these * failures, should they occur, are flagged as warnings rather than * failures. However, my Mesa commit which causes this test not to pass on nouveau, radeon, and probably other gallium drivers, and I did know about this, actually fixes real issues with flat shading and primitive restart and therefore cannot be reverted. -- You are receiving this mail because: You are the assignee for the bug.
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