On Wed, May 21, 2014 at 01:47:05PM -0700, Eric Anholt wrote: > "Pohjolainen, Topi" <topi.pohjolai...@intel.com> writes: > > > On Wed, May 21, 2014 at 12:51:07PM -0700, Eric Anholt wrote: > >> "Pohjolainen, Topi" <topi.pohjolai...@intel.com> writes: > >> > >> > On Wed, May 21, 2014 at 09:41:39PM +0300, Pohjolainen, Topi wrote: > >> >> On Wed, May 21, 2014 at 09:37:30PM +0300, Pohjolainen, Topi wrote: > >> >> > On Wed, May 21, 2014 at 11:29:02AM -0700, Eric Anholt wrote: > >> >> > > Topi Pohjolainen <topi.pohjolai...@intel.com> writes: > >> >> > > > >> >> > > > Signed-off-by: Topi Pohjolainen <topi.pohjolai...@intel.com> > >> >> > > > Cc: "10.2" <mesa-sta...@lists.freedesktop.org> > >> >> > > > --- > >> >> > > > src/mesa/drivers/common/meta.h | 4 ++-- > >> >> > > > src/mesa/drivers/common/meta_blit.c | 15 ++++++++++++++- > >> >> > > > 2 files changed, 16 insertions(+), 3 deletions(-) > >> >> > > > > >> >> > > > diff --git a/src/mesa/drivers/common/meta.h > >> >> > > > b/src/mesa/drivers/common/meta.h > >> >> > > > index 007f104..765f8df 100644 > >> >> > > > --- a/src/mesa/drivers/common/meta.h > >> >> > > > +++ b/src/mesa/drivers/common/meta.h > >> >> > > > @@ -270,7 +270,7 @@ struct blit_state > >> >> > > > struct fb_tex_blit_state > >> >> > > > { > >> >> > > > GLint baseLevelSave, maxLevelSave; > >> >> > > > - GLuint sampler, samplerSave; > >> >> > > > + GLuint sampler, samplerSave, stencilSamplingSave; > >> >> > > > GLuint tempTex; > >> >> > > > }; > >> >> > > > > >> >> > > > @@ -407,7 +407,7 @@ _mesa_meta_fb_tex_blit_begin(const struct > >> >> > > > gl_context *ctx, > >> >> > > > struct fb_tex_blit_state *blit); > >> >> > > > > >> >> > > > extern void > >> >> > > > -_mesa_meta_fb_tex_blit_end(const struct gl_context *ctx, GLenum > >> >> > > > target, > >> >> > > > +_mesa_meta_fb_tex_blit_end(struct gl_context *ctx, GLenum target, > >> >> > > > struct fb_tex_blit_state *blit); > >> >> > > > > >> >> > > > extern GLboolean > >> >> > > > diff --git a/src/mesa/drivers/common/meta_blit.c > >> >> > > > b/src/mesa/drivers/common/meta_blit.c > >> >> > > > index e10a181..59f7e70 100644 > >> >> > > > --- a/src/mesa/drivers/common/meta_blit.c > >> >> > > > +++ b/src/mesa/drivers/common/meta_blit.c > >> >> > > > @@ -441,6 +441,7 @@ blitframebuffer_texture(struct gl_context > >> >> > > > *ctx, > >> >> > > > > >> >> > > > fb_tex_blit.baseLevelSave = texObj->BaseLevel; > >> >> > > > fb_tex_blit.maxLevelSave = texObj->MaxLevel; > >> >> > > > + fb_tex_blit.stencilSamplingSave = texObj->StencilSampling; > >> >> > > > > >> >> > > > if (glsl_version) { > >> >> > > > setup_glsl_blit_framebuffer(ctx, blit, rb, target); > >> >> > > > @@ -567,7 +568,7 @@ _mesa_meta_fb_tex_blit_begin(const struct > >> >> > > > gl_context *ctx, > >> >> > > > } > >> >> > > > > >> >> > > > void > >> >> > > > -_mesa_meta_fb_tex_blit_end(const struct gl_context *ctx, GLenum > >> >> > > > target, > >> >> > > > +_mesa_meta_fb_tex_blit_end(struct gl_context *ctx, GLenum target, > >> >> > > > struct fb_tex_blit_state *blit) > >> >> > > > { > >> >> > > > /* Restore texture object state, the texture binding will > >> >> > > > @@ -576,6 +577,18 @@ _mesa_meta_fb_tex_blit_end(const struct > >> >> > > > gl_context *ctx, GLenum target, > >> >> > > > if (target != GL_TEXTURE_RECTANGLE_ARB) { > >> >> > > > _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, > >> >> > > > blit->baseLevelSave); > >> >> > > > _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, > >> >> > > > blit->maxLevelSave); > >> >> > > > + > >> >> > > > + if (ctx->Extensions.ARB_stencil_texturing) { > >> >> > > > + struct gl_texture_object *texObj = > >> >> > > > + _mesa_get_current_tex_object(ctx, target); > >> >> > > > + > >> >> > > > + /* One cannot use _mesa_TexParameteri() in case the > >> >> > > > stencil indexing > >> >> > > > + * wasn't modified during the blit. Hence write the > >> >> > > > saved value > >> >> > > > + * directly. > >> >> > > > + */ > >> >> > > > >> >> > > Can you explain that some more? I'm uncomfortable with direct > >> >> > > modification of the values instead of _mesa_TexParameteri, becuase > >> >> > > it > >> >> > > means that any other state update handling (like making sure that > >> >> > > the > >> >> > > call to Driver.TexParameter() has happened, or any necessary > >> >> > > flushes) > >> >> > > isn't getting done. > >> >> > > >> >> > Glad to, if the mode was 'GL_DEPTH_COMPONENT' originally and the blit > >> >> > doesn't > >> >> > modify it than the following issues an error: > >> >> > >> >> That doesn't make sense afterall, let me check again which error I hit. > >> > > >> > Right, the value can originally be invalid, I have simply zero in one of > >> > the > >> > runs. So it looks that proper solution is to check in addition to the > >> > stencil extension being supported that the original value was valid. And > >> > only > >> > then try to restore. Does that sound right? > >> > >> Sounds like it's time to track down why the original value was invalid, > >> and fix it. > > > > So I take it that any normal RGBA texture should have either > > GL_DEPTH_COMPONENT > > or GL_STENCIL_INDEX as the value for the stencil texturing mode even if > > neither is really applicable? > > The ARB_stencil_texturing.txt says the default value is > GL_DEPTH_COMPONENT -- we should probably have a test for > glGetTexParameteri on the parameter on a normal RGBA texture.
Thanks for explaining this. Ken has a proper solution for the restoring here I think (just sent as version 2). How about I'll add this in the list of my follow-ups? _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev