https://bugs.freedesktop.org/show_bug.cgi?id=78773
--- Comment #6 from Brian Paul <bri...@vmware.com> --- Wasn't Doom 3 one of those older games that had a fixed-size buffer for storing the GL_EXTENSIONS string? If the extension string was too long the buffer would overflow and the game would crash/misbehave. Jan, you might try setting the MESA_EXTENSION_MAX_YEAR env var to something like 2005 so Mesa doesn't advertise extensions newer than that. -- You are receiving this mail because: You are the assignee for the bug.
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