On Sun, May 11, 2014 at 7:53 AM, Ilia Mirkin <imir...@alum.mit.edu> wrote: > Need to adjust coordinates since the shader receives the array index as > depth in z, but the TEX instruction expects it to be the second > coordinate for a 1D array texture. This fixes fbo-generatemipmap-array. > > Signed-off-by: Ilia Mirkin <imir...@alum.mit.edu> > Cc: "10.2" <mesa-sta...@lists.freedesktop.org> Reviewed-by: Ben Skeggs <bske...@redhat.com>
> --- > src/gallium/drivers/nouveau/nv50/nv50_surface.c | 6 ++++++ > 1 file changed, 6 insertions(+) > > diff --git a/src/gallium/drivers/nouveau/nv50/nv50_surface.c > b/src/gallium/drivers/nouveau/nv50/nv50_surface.c > index 8addefe..23613d8 100644 > --- a/src/gallium/drivers/nouveau/nv50/nv50_surface.c > +++ b/src/gallium/drivers/nouveau/nv50/nv50_surface.c > @@ -698,6 +698,12 @@ nv50_blitter_make_fp(struct pipe_context *pipe, > tc = ureg_DECL_fs_input( > ureg, TGSI_SEMANTIC_GENERIC, 0, TGSI_INTERPOLATE_LINEAR); > > + if (ptarg == PIPE_TEXTURE_1D_ARRAY) { > + /* Adjust coordinates. Depth is in z, but TEX expects it to be in y. */ > + tc = ureg_swizzle(tc, TGSI_SWIZZLE_X, TGSI_SWIZZLE_Z, > + TGSI_SWIZZLE_Z, TGSI_SWIZZLE_Z); > + } > + > data = ureg_DECL_temporary(ureg); > > if (tex_s) { > -- > 1.8.5.5 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev