On 05/07/2014 11:08 AM, srol...@vmware.com wrote:
From: Roland Scheidegger <srol...@vmware.com>

1c73e919a4b4dd79166d0633075990056f27fd28 made it possible to not allocate
the tgsi machine if llvm was used. However, draw_get_option_use_llvm() is
not reliable after draw context creation, since drivers can explicitly
request a non-llvm draw context even if draw_get_option_use_llvm() would
return true (and softpipe does just that) which leads to crashes.
Thus use draw->llvm to determine if we're using llvm or not instead (and
make draw->llvm available even if HAVE_LLVM is false so we don't have to put
even more ifdefs).

Cc: "10.2" <mesa-sta...@lists.freedesktop.org>
---
  src/gallium/auxiliary/draw/draw_context.c |  2 ++
  src/gallium/auxiliary/draw/draw_gs.c      | 10 +++++-----
  src/gallium/auxiliary/draw/draw_private.h |  4 +---
  src/gallium/auxiliary/draw/draw_vs.c      |  4 ++--
  src/gallium/auxiliary/draw/draw_vs_exec.c |  4 ++--
  5 files changed, 12 insertions(+), 12 deletions(-)

diff --git a/src/gallium/auxiliary/draw/draw_context.c 
b/src/gallium/auxiliary/draw/draw_context.c
index ddc305b..d7197fd 100644
--- a/src/gallium/auxiliary/draw/draw_context.c
+++ b/src/gallium/auxiliary/draw/draw_context.c
@@ -1000,6 +1000,8 @@ draw_get_shader_param_no_llvm(unsigned shader, enum 
pipe_shader_cap param)
  /**
   * XXX: Results for PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS because there are two
   * different ways of setting textures, and drivers typically only support one.
+ * Drivers requesting a draw context explicitly without llvm must call
+ * draw_get_shader_param_no_llvm instead.
   */
  int
  draw_get_shader_param(unsigned shader, enum pipe_shader_cap param)
diff --git a/src/gallium/auxiliary/draw/draw_gs.c 
b/src/gallium/auxiliary/draw/draw_gs.c
index 5e503ff..fc4f697 100644
--- a/src/gallium/auxiliary/draw/draw_gs.c
+++ b/src/gallium/auxiliary/draw/draw_gs.c
@@ -597,7 +597,7 @@ int draw_geometry_shader_run(struct draw_geometry_shader 
*shader,


  #ifdef HAVE_LLVM
-   if (draw_get_option_use_llvm()) {
+   if (shader->draw->llvm) {
        shader->gs_output = output_verts->verts;
        if (max_out_prims > shader->max_out_prims) {
           unsigned i;
@@ -674,7 +674,7 @@ int draw_geometry_shader_run(struct draw_geometry_shader 
*shader,
  void draw_geometry_shader_prepare(struct draw_geometry_shader *shader,
                                    struct draw_context *draw)
  {
-   boolean use_llvm = draw_get_option_use_llvm();
+   boolean use_llvm = draw->llvm != NULL;
     if (!use_llvm && shader && shader->machine->Tokens != 
shader->state.tokens) {
        tgsi_exec_machine_bind_shader(shader->machine,
                                      shader->state.tokens,
@@ -686,7 +686,7 @@ void draw_geometry_shader_prepare(struct 
draw_geometry_shader *shader,
  boolean
  draw_gs_init( struct draw_context *draw )
  {
-   if (!draw_get_option_use_llvm()) {
+   if (!draw->llvm) {
        draw->gs.tgsi.machine = tgsi_exec_machine_create();
        if (!draw->gs.tgsi.machine)
           return FALSE;
@@ -715,7 +715,7 @@ draw_create_geometry_shader(struct draw_context *draw,
                              const struct pipe_shader_state *state)
  {
  #ifdef HAVE_LLVM
-   boolean use_llvm = draw_get_option_use_llvm();
+   boolean use_llvm = draw->llvm != NULL;
     struct llvm_geometry_shader *llvm_gs;
  #endif
     struct draw_geometry_shader *gs;
@@ -870,7 +870,7 @@ void draw_delete_geometry_shader(struct draw_context *draw,
        return;
     }
  #ifdef HAVE_LLVM
-   if (draw_get_option_use_llvm()) {
+   if (draw->llvm) {
        struct llvm_geometry_shader *shader = llvm_geometry_shader(dgs);
        struct draw_gs_llvm_variant_list_item *li;

diff --git a/src/gallium/auxiliary/draw/draw_private.h 
b/src/gallium/auxiliary/draw/draw_private.h
index 801d009..783c3ef 100644
--- a/src/gallium/auxiliary/draw/draw_private.h
+++ b/src/gallium/auxiliary/draw/draw_private.h
@@ -47,7 +47,6 @@
  #include "tgsi/tgsi_scan.h"

  #ifdef HAVE_LLVM
-struct draw_llvm;
  struct gallivm_state;
  #endif

@@ -69,6 +68,7 @@ struct tgsi_exec_machine;
  struct tgsi_sampler;
  struct draw_pt_front_end;
  struct draw_assembler;
+struct draw_llvm;


  /**
@@ -318,9 +318,7 @@ struct draw_context
     unsigned start_instance;
     unsigned start_index;

-#ifdef HAVE_LLVM
     struct draw_llvm *llvm;
-#endif

     /** Texture sampler and sampler view state.
      * Note that we have arrays indexed by shader type.  At this time
diff --git a/src/gallium/auxiliary/draw/draw_vs.c 
b/src/gallium/auxiliary/draw/draw_vs.c
index eb7f4e0..dc50870 100644
--- a/src/gallium/auxiliary/draw/draw_vs.c
+++ b/src/gallium/auxiliary/draw/draw_vs.c
@@ -149,7 +149,7 @@ draw_vs_init( struct draw_context *draw )
  {
     draw->dump_vs = debug_get_option_gallium_dump_vs();

-   if (!draw_get_option_use_llvm()) {
+   if (!draw->llvm) {
        draw->vs.tgsi.machine = tgsi_exec_machine_create();
        if (!draw->vs.tgsi.machine)
           return FALSE;
@@ -175,7 +175,7 @@ draw_vs_destroy( struct draw_context *draw )
     if (draw->vs.emit_cache)
        translate_cache_destroy(draw->vs.emit_cache);

-   if (!draw_get_option_use_llvm())
+   if (!draw->llvm)
        tgsi_exec_machine_destroy(draw->vs.tgsi.machine);
  }

diff --git a/src/gallium/auxiliary/draw/draw_vs_exec.c 
b/src/gallium/auxiliary/draw/draw_vs_exec.c
index 6a18d8c..277d739 100644
--- a/src/gallium/auxiliary/draw/draw_vs_exec.c
+++ b/src/gallium/auxiliary/draw/draw_vs_exec.c
@@ -63,7 +63,7 @@ vs_exec_prepare( struct draw_vertex_shader *shader,
  {
     struct exec_vertex_shader *evs = exec_vertex_shader(shader);

-   debug_assert(!draw_get_option_use_llvm());
+   debug_assert(!draw->llvm);
     /* Specify the vertex program to interpret/execute.
      * Avoid rebinding when possible.
      */
@@ -97,7 +97,7 @@ vs_exec_run_linear( struct draw_vertex_shader *shader,
     unsigned slot;
     boolean clamp_vertex_color = shader->draw->rasterizer->clamp_vertex_color;

-   debug_assert(!draw_get_option_use_llvm());
+   debug_assert(!shader->draw->llvm);
     tgsi_exec_set_constant_buffers(machine, PIPE_MAX_CONSTANT_BUFFERS,
                                    constants, const_size);



Reviewed-by: Brian Paul <bri...@vmware.com>

Thanks, Roland!

-Brian

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