glsl_type has several static hash tables and a static ralloc context. They need to be protected by a mutex as they are not thread-safe.
Signed-off-by: Chia-I Wu <o...@lunarg.com> --- src/glsl/glsl_types.cpp | 57 +++++++++++++++++++++++++++++++++++++++++++------ src/glsl/glsl_types.h | 15 +++++++++---- 2 files changed, 62 insertions(+), 10 deletions(-) diff --git a/src/glsl/glsl_types.cpp b/src/glsl/glsl_types.cpp index 849a79a..562cf00 100644 --- a/src/glsl/glsl_types.cpp +++ b/src/glsl/glsl_types.cpp @@ -31,6 +31,7 @@ extern "C" { #include "program/hash_table.h" } +mtx_t glsl_type::mutex = _MTX_INITIALIZER_NP; hash_table *glsl_type::array_types = NULL; hash_table *glsl_type::record_types = NULL; hash_table *glsl_type::interface_types = NULL; @@ -55,9 +56,14 @@ glsl_type::glsl_type(GLenum gl_type, vector_elements(vector_elements), matrix_columns(matrix_columns), length(0) { + mtx_lock(&glsl_type::mutex); + init_ralloc_type_ctx(); assert(name != NULL); this->name = ralloc_strdup(this->mem_ctx, name); + + mtx_unlock(&glsl_type::mutex); + /* Neither dimension is zero or both dimensions are zero. */ assert((vector_elements == 0) == (matrix_columns == 0)); @@ -73,9 +79,14 @@ glsl_type::glsl_type(GLenum gl_type, glsl_base_type base_type, sampler_array(array), sampler_type(type), interface_packing(0), length(0) { + mtx_lock(&glsl_type::mutex); + init_ralloc_type_ctx(); assert(name != NULL); this->name = ralloc_strdup(this->mem_ctx, name); + + mtx_unlock(&glsl_type::mutex); + memset(& fields, 0, sizeof(fields)); if (base_type == GLSL_TYPE_SAMPLER) { @@ -97,11 +108,14 @@ glsl_type::glsl_type(const glsl_struct_field *fields, unsigned num_fields, { unsigned int i; + mtx_lock(&glsl_type::mutex); + init_ralloc_type_ctx(); assert(name != NULL); this->name = ralloc_strdup(this->mem_ctx, name); this->fields.structure = ralloc_array(this->mem_ctx, glsl_struct_field, length); + for (i = 0; i < length; i++) { this->fields.structure[i].type = fields[i].type; this->fields.structure[i].name = ralloc_strdup(this->fields.structure, @@ -112,6 +126,8 @@ glsl_type::glsl_type(const glsl_struct_field *fields, unsigned num_fields, this->fields.structure[i].sample = fields[i].sample; this->fields.structure[i].row_major = fields[i].row_major; } + + mtx_unlock(&glsl_type::mutex); } glsl_type::glsl_type(const glsl_struct_field *fields, unsigned num_fields, @@ -125,6 +141,8 @@ glsl_type::glsl_type(const glsl_struct_field *fields, unsigned num_fields, { unsigned int i; + mtx_lock(&glsl_type::mutex); + init_ralloc_type_ctx(); assert(name != NULL); this->name = ralloc_strdup(this->mem_ctx, name); @@ -140,6 +158,8 @@ glsl_type::glsl_type(const glsl_struct_field *fields, unsigned num_fields, this->fields.structure[i].sample = fields[i].sample; this->fields.structure[i].row_major = fields[i].row_major; } + + mtx_unlock(&glsl_type::mutex); } @@ -287,6 +307,8 @@ const glsl_type *glsl_type::get_scalar_type() const void _mesa_glsl_release_types(void) { + mtx_lock(&glsl_type::mutex); + if (glsl_type::array_types != NULL) { hash_table_dtor(glsl_type::array_types); glsl_type::array_types = NULL; @@ -296,6 +318,8 @@ _mesa_glsl_release_types(void) hash_table_dtor(glsl_type::record_types); glsl_type::record_types = NULL; } + + mtx_unlock(&glsl_type::mutex); } @@ -318,7 +342,10 @@ glsl_type::glsl_type(const glsl_type *array, unsigned length) : * NUL. */ const unsigned name_length = strlen(array->name) + 10 + 3; + + mtx_lock(&glsl_type::mutex); char *const n = (char *) ralloc_size(this->mem_ctx, name_length); + mtx_unlock(&glsl_type::mutex); if (length == 0) snprintf(n, name_length, "%s[]", array->name); @@ -454,12 +481,6 @@ glsl_type::get_instance(unsigned base_type, unsigned rows, unsigned columns) const glsl_type * glsl_type::get_array_instance(const glsl_type *base, unsigned array_size) { - - if (array_types == NULL) { - array_types = hash_table_ctor(64, hash_table_string_hash, - hash_table_string_compare); - } - /* Generate a name using the base type pointer in the key. This is * done because the name of the base type may not be unique across * shaders. For example, two shaders may have different record types @@ -468,9 +489,19 @@ glsl_type::get_array_instance(const glsl_type *base, unsigned array_size) char key[128]; snprintf(key, sizeof(key), "%p[%u]", (void *) base, array_size); + mtx_lock(&glsl_type::mutex); + + if (array_types == NULL) { + array_types = hash_table_ctor(64, hash_table_string_hash, + hash_table_string_compare); + } + const glsl_type *t = (glsl_type *) hash_table_find(array_types, key); + if (t == NULL) { + mtx_unlock(&glsl_type::mutex); t = new glsl_type(base, array_size); + mtx_lock(&glsl_type::mutex); hash_table_insert(array_types, (void *) t, ralloc_strdup(mem_ctx, key)); } @@ -479,6 +510,8 @@ glsl_type::get_array_instance(const glsl_type *base, unsigned array_size) assert(t->length == array_size); assert(t->fields.array == base); + mtx_unlock(&glsl_type::mutex); + return t; } @@ -563,13 +596,17 @@ glsl_type::get_record_instance(const glsl_struct_field *fields, { const glsl_type key(fields, num_fields, name); + mtx_lock(&glsl_type::mutex); + if (record_types == NULL) { record_types = hash_table_ctor(64, record_key_hash, record_key_compare); } const glsl_type *t = (glsl_type *) hash_table_find(record_types, & key); if (t == NULL) { + mtx_unlock(&glsl_type::mutex); t = new glsl_type(fields, num_fields, name); + mtx_lock(&glsl_type::mutex); hash_table_insert(record_types, (void *) t, t); } @@ -578,6 +615,8 @@ glsl_type::get_record_instance(const glsl_struct_field *fields, assert(t->length == num_fields); assert(strcmp(t->name, name) == 0); + mtx_unlock(&glsl_type::mutex); + return t; } @@ -590,13 +629,17 @@ glsl_type::get_interface_instance(const glsl_struct_field *fields, { const glsl_type key(fields, num_fields, packing, block_name); + mtx_lock(&glsl_type::mutex); + if (interface_types == NULL) { interface_types = hash_table_ctor(64, record_key_hash, record_key_compare); } const glsl_type *t = (glsl_type *) hash_table_find(interface_types, & key); if (t == NULL) { + mtx_unlock(&glsl_type::mutex); t = new glsl_type(fields, num_fields, packing, block_name); + mtx_lock(&glsl_type::mutex); hash_table_insert(interface_types, (void *) t, t); } @@ -605,6 +648,8 @@ glsl_type::get_interface_instance(const glsl_struct_field *fields, assert(t->length == num_fields); assert(strcmp(t->name, block_name) == 0); + mtx_unlock(&glsl_type::mutex); + return t; } diff --git a/src/glsl/glsl_types.h b/src/glsl/glsl_types.h index ae3829f..7fcb291 100644 --- a/src/glsl/glsl_types.h +++ b/src/glsl/glsl_types.h @@ -101,16 +101,18 @@ struct glsl_type { * easier to just ralloc_free 'mem_ctx' (or any of its ancestors). */ static void* operator new(size_t size) { - if (glsl_type::mem_ctx == NULL) { - glsl_type::mem_ctx = ralloc_context(NULL); - assert(glsl_type::mem_ctx != NULL); - } + mtx_lock(&glsl_type::mutex); + + /* mem_ctx should have been created by the static members */ + assert(glsl_type::mem_ctx != NULL); void *type; type = ralloc_size(glsl_type::mem_ctx, size); assert(type != NULL); + mtx_unlock(&glsl_type::mutex); + return type; } @@ -118,7 +120,9 @@ struct glsl_type { * ralloc_free in that case. */ static void operator delete(void *type) { + mtx_lock(&glsl_type::mutex); ralloc_free(type); + mtx_unlock(&glsl_type::mutex); } /** @@ -567,6 +571,9 @@ struct glsl_type { bool record_compare(const glsl_type *b) const; private: + + static mtx_t mutex; + /** * ralloc context for all glsl_type allocations * -- 1.8.5.3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev