From: Marek Olšák <marek.ol...@amd.com> This fixes broken rendering in DOTA 2.
Cc: 10.0 10.1 mesa-sta...@lists.freedesktop.org --- src/gallium/drivers/r600/r600_blit.c | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/src/gallium/drivers/r600/r600_blit.c b/src/gallium/drivers/r600/r600_blit.c index 98c07b5..1a2a911 100644 --- a/src/gallium/drivers/r600/r600_blit.c +++ b/src/gallium/drivers/r600/r600_blit.c @@ -500,6 +500,12 @@ static void r600_copy_buffer(struct pipe_context *ctx, struct pipe_resource *dst } else { util_resource_copy_region(ctx, dst, 0, dstx, 0, 0, src, 0, src_box); } + + /* The index buffer (VGT) doesn't seem to see the result of the copying. + * Can we somehow flush the index buffer cache? Starting a new IB seems + * to do the trick. */ + if (rctx->b.chip_class <= R700) + rctx->b.rings.gfx.flush(ctx, RADEON_FLUSH_ASYNC, NULL); } /** -- 1.8.3.2 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev