https://bugs.freedesktop.org/show_bug.cgi?id=77693
Priority: medium Bug ID: 77693 Assignee: mesa-dev@lists.freedesktop.org Summary: Mesa software rasterizers - decompress textures on load to improve performance Severity: enhancement Classification: Unclassified OS: Linux (All) Reporter: cosinusoida...@gmail.com Hardware: x86-64 (AMD64) Status: NEW Version: git Component: Mesa core Product: Mesa I noticed that a couple of WebGL demos that use texture compression perform poorly when using LLVMpipe. I patched mesa to decompress the textures during load. This yielded about 4 times the performance of using libtxc_dxtn to sample the compressed textures during rasterization. The patch intercepts calls to glCompressedTexImage2D, decompresses the texture and then calls glTexImage2D with the uncompressed data. The patch is hard coded to take GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE textures and to convert them in to GL_RGBA GL_UNSIGNED_BYTE textures. I've also basically pasted libtxc_dxtn in to src/mesa/main/teximage.c . Obviously this patch isn't production ready but it does illustrate the potential performance win at least in the case of s3tc textures (at the expense of increased memory usage). I used the following set up: * Current mesa from git (ba6dcb3c2b8f516b120f591144bf6c3751f0e3f9) * 64 bit Ubuntu 12.04 * LLVM 3.4 prebuilt binary from from http://llvm.org/releases/ * LLVMpipe built with scons build=release llvmpipe libgl-xlib * Core 2 Duo E8400 I tested on the following two pages in Firefox 28 (libtxc_dxtn vs my patch): Simple cube with a compressed texture http://media.tojicode.com/webgl-samples/dds.html * 40fps 180% CPU without patch * 60fps 80% CPU with patch Mozilla Bananabread Arena demo level on https://developer.cdn.mozilla.net/media/uploads/demos/a/z/azakai/3baf4ad7e600cbda06ec46efec5ec3b8/bananabread_1373485124_demo_package/game.html?setup=low&serve (or https://developer.mozilla.org/en/demos/detail/bananabread) * 6fps without patch * 20 fps with patch -- You are receiving this mail because: You are the assignee for the bug.
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