On 03/11/2014 05:33 PM, Anuj Phogat wrote: >>From the OpenGL 4.4 spec page 275: > "If pname is FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, param will > contain the format of components of the specified attachment, > one of FLOAT, INT, UNSIGNED_INT, SIGNED_NORMALIZED, or > UNSIGNED_NORMALIZED for floating-point, signed integer, > unsigned integer, signed normalized fixedpoint, or unsigned > normalized fixed-point components respectively. If no data > storage or texture image has been specified for the attachment, > param will contain NONE. This query cannot be performed for a > combined depth+stencil attachment, since it does not have a > single format." > > Fixes Khronos CTS test: packed_depth_stencil_parameters.test > > Signed-off-by: Anuj Phogat <anuj.pho...@gmail.com> > Cc: <mesa-sta...@lists.freedesktop.org> > Khronos Bug# 9170
Couple small comments below. With the first 2 fixed, Reviewed-by: Ian Romanick <ian.d.roman...@intel.com> It looks like Brian also reviewed this patch. > Signed-off-by: Anuj Phogat <anuj.pho...@gmail.com> > --- > src/mesa/main/fbobject.c | 11 +++++++++++ > 1 file changed, 11 insertions(+) > > diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c > index a9dcc51..ac0d270 100644 > --- a/src/mesa/main/fbobject.c > +++ b/src/mesa/main/fbobject.c > @@ -2765,6 +2765,17 @@ _mesa_GetFramebufferAttachmentParameteriv(GLenum > target, GLenum attachment, > } > > if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) { > + if (pname == GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) { > + /* From the OpenGL 4.4 spec page 275: Was this text added in 4.4? It would be nice to note either here or in the commit message if / when this error was added. > + * "This query cannot be performed for a combined depth+stencil > + * attachment, since it does not have a single format." > + */ > + _mesa_error(ctx, GL_INVALID_OPERATION, > + "glGetFramebufferAttachmentParameterivEXT(" ^^^ Drop the EXT. > + "GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE" > + " query can't be made for depth+stencil attachment)"); Man... that's a long error message. Maybe "GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE is invalid for depth+stencil attachment"? Dunno. You can ignore this suggestion if you like. > + return; > + } > /* the depth and stencil attachments must point to the same buffer */ > const struct gl_renderbuffer_attachment *depthAtt, *stencilAtt; > depthAtt = get_attachment(ctx, buffer, GL_DEPTH_ATTACHMENT); > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev